import { Card } from '../../../interfaces'
import Set from '../Legendary Collection'

const card: Card = {
	name: {
		en: "Graveler",
	},
	illustrator: "Kagemaru Himeno",
	rarity: "Uncommon",
	category: "Pokemon",

	set: Set,
	dexId: [
		75,
	],
	hp: 60,
	types: [
		"Fighting",
	],
	evolveFrom: {
		en: "Geodude",
	},
	stage: "Stage1",


	attacks: [
		{
			cost: [
				"Fighting",
				"Fighting",
			],
			name: {
				en: "Harden",
			},
			effect: {
				en: "During your opponent's next turn, whenever 30 or less damage is done to Graveler (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)",
			},

		},
		{
			cost: [
				"Fighting",
				"Fighting",
				"Colorless",
			],
			name: {
				en: "Rock Throw",
			},

			damage: 40,

		},
	],
	weaknesses: [
		{
			type: "Grass",
			value: "×2"
		},
	],





}

export default card
