import { Card } from '../../../interfaces'
import Set from '../Guardians Rising'

const card: Card = {
	name: {
		en: "Goomy",
		fr: "Mucuscule",
		es: "Goomy",
		it: "Goomy",
		pt: "Goomy",
		de: "Viscora"
	},
	illustrator: "Asako Ito",
	rarity: "Common",
	category: "Pokemon",

	set: Set,
	dexId: [
		704,
	],
	hp: 50,
	types: [
		"Dragon",
	],

	stage: "Basic",


	attacks: [
		{
			cost: [
				"Colorless",
			],
			name: {
				en: "Bubble",
				fr: "Écume",
				es: "Burbuja",
				it: "Bolla",
				pt: "Bolha",
				de: "Blubber"
			},
			effect: {
				en: "Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.",
				fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.",
				es: "Lanza 1 moneda. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.",
				it: "Lancia una moneta. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.",
				pt: "Jogue 1 moeda. Se sair cara, o Pokémon Ativo do seu oponente será Paralisado.",
				de: "Wirf 1 Münze. Bei Kopf ist das Aktive Pokémon deines Gegners jetzt paralysiert."
			},

		},
		{
			cost: [
				"Fairy",
				"Water",
			],
			name: {
				en: "Tackle",
				fr: "Charge",
				es: "Placaje",
				it: "Azione",
				pt: "Investida",
				de: "Tackle"
			},

			damage: 20,

		},
	],
	weaknesses: [
		{
			type: "Fairy",
			value: "×2"
		},
	],

	retreat: 1,



}

export default card
