import { Card } from '../../../interfaces'
import Set from '../Call of Legends'

const card: Card = {
	name: {
		en: "Phanpy",
		fr: "Phanpy",
	},
	illustrator: "Ken Sugimori",
	rarity: "Common",
	category: "Pokemon",

	set: Set,
	dexId: [
		231,
	],
	hp: 60,
	types: [
		"Fighting",
	],

	stage: "Basic",

	abilities: [
		{
			type: "Poke-BODY",
			name: {
				en: "Ultra-thick Skin",
				fr: "Peau ultra-épaisse",
			},
			effect: {
				en: "As long as Phanpy has any Energy attached to it, any damage done to Phanpy by attacks is reduced by 10 (after applying Weakness and Resistance).",
				fr: "Tant que Phanpy possède au moins une Énergie, les dégâts infligés à Phanpy par des attaques sont réduits de 10 (après application de la Faiblesse et de la Résistance).",
			},
		},
	],
	attacks: [
		{
			cost: [
				"Fighting",
				"Colorless",
			],
			name: {
				en: "Rock Smash",
				fr: "Éclate-roc",
			},
			effect: {
				en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage.",
				fr: "Lancez une pièce. Si c’est face, cette attaque inflige 20 dégâts plus 10 dégâts supplémentaires.",
			},
			damage: 20,

		},
	],
	weaknesses: [
		{
			type: "Water",
			value: "×2"
		},
	],
	resistances: [
		{
			type: "Lightning",
			value: "-20"
		},
	],
	retreat: 2,



}

export default card
