import { Card } from '../../../interfaces'
import Set from '../Plasma Storm'

const card: Card = {
	name: {
		en: "Torterra",
		fr: "Torterra",
	},
	illustrator: "5ban Graphics",
	rarity: "Rare",
	category: "Pokemon",

	set: Set,
	dexId: [
		389,
	],
	hp: 150,
	types: [
		"Grass",
	],
	evolveFrom: {
		en: "Grotle",
		fr: "Boskara",
	},
	stage: "Stage2",


	attacks: [
		{
			cost: [
				"Grass",
				"Colorless",
				"Colorless",
			],
			name: {
				en: "Guard Press",
				fr: "Pression de Garde",
			},
			effect: {
				en: "During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).",
				fr: "Pendant le prochain tour de votre adversaire, tous les dégâts infligés à ce Pokémon par des attaques sont réduits de 20 (après application de la Faiblesse et de la Résistance).",
			},
			damage: 60,

		},
		{
			cost: [
				"Grass",
				"Colorless",
				"Colorless",
				"Colorless",
			],
			name: {
				en: "Rumble Stomp",
				fr: "Piétinement Lourd",
			},
			effect: {
				en: "Flip a coin until you get tails. This attack does 20 more damage for each heads.",
				fr: "Lancez une pièce jusqu'à ce que vous obteniez un côté pile. Cette attaque inflige 20 dégâts supplémentaires pour chaque côté face.",
			},
			damage: 80,

		},
	],
	weaknesses: [
		{
			type: "Fire",
			value: "×2"
		},
	],
	resistances: [
		{
			type: "Water",
			value: "-20"
		},
	],
	retreat: 4,



}

export default card
