import { Card } from '../../../interfaces'
import Set from '../Evolutions'

const card: Card = {
	name: {
		en: "Voltorb",
		fr: "Voltorbe",
		es: "Voltorb",
		it: "Voltorb",
		pt: "Voltorb",
		de: "Voltobal"
	},
	illustrator: "Keiji Kinebuchi",
	rarity: "Common",
	category: "Pokemon",

	set: Set,
	dexId: [
		100,
	],
	hp: 60,
	types: [
		"Lightning",
	],

	stage: "Basic",


	attacks: [
		{
			cost: [
				"Colorless",
			],
			name: {
				en: "Continuous Tumble",
				fr: "Roulade Continue",
				es: "Avalancha Continua",
				it: "Capriole",
				pt: "Tombo Contínuo",
				de: "Dauerrollen"
			},
			effect: {
				en: "Flip a coin until you get tails. This attack does 10 damage times the number of heads.",
				fr: "Lancez une pièce jusqu’à ce que vous obteniez un côté pile. Cette attaque inflige 10 dégâts multipliés par le nombre de côtés face.",
				es: "Lanza 1 moneda hasta que salga cruz. Este ataque hace 10 puntos de daño por cada cara.",
				it: "Lancia una moneta finché non esce croce. Questo attacco infligge 10 danni ogni volta che esce testa.",
				pt: "Jogue uma moeda até sair coroa. Este ataque causa 10 de danos vezes o número de caras.",
				de: "Wirf so lang 1 Münze, bis zum ersten Mal das Ergebnis „Zahl“ kommt. Dieser Angriff fügt 10 Schadenspunkte mal der Anzahl „Kopf“ zu."
			},
			damage: "10×",

		},
	],
	weaknesses: [
		{
			type: "Fighting",
			value: "×2"
		},
	],
	resistances: [
		{
			type: "Metal",
			value: "-20"
		},
	],
	retreat: 1,



}

export default card
