import { Card } from '../../../interfaces'
import Set from '../Sandstorm'

const card: Card = {
	name: {
		en: "Pelipper",
	},
	illustrator: "Kagemaru Himeno",
	rarity: "Uncommon",
	category: "Pokemon",

	set: Set,
	dexId: [
		279,
	],
	hp: 70,
	types: [
		"Water",
	],
	evolveFrom: {
		en: "Wingull",
	},
	stage: "Stage1",


	attacks: [
		{
			cost: [
				"Colorless",
				"Colorless",
			],
			name: {
				en: "Water Gun",
			},
			effect: {
				en: "Does 30 damage plus 10 more damage for each Water Energy attached to Pelipper but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.",
			},
			damage: 30,

		},
	],
	weaknesses: [
		{
			type: "Lightning",
			value: "×2"
		},
	],
	resistances: [
		{
			type: "Fighting",
			value: "-30"
		},
	],




}

export default card
