import { Card } from '../../../interfaces'
import Set from '../Steam Siege'

const card: Card = {
	name: {
		en: "Spiritomb",
		fr: "Spiritomb",
	},
	illustrator: "Ken Sugimori",
	rarity: "Rare",
	category: "Pokemon",

	set: Set,
	dexId: [
		442,
	],
	hp: 70,
	types: [
		"Darkness",
	],

	stage: "Basic",


	attacks: [
		{
			cost: [
				"Darkness",
			],
			name: {
				en: "Nightmare",
				fr: "Cauchemar",
			},
			effect: {
				en: "Your opponent's Active Pokémon is now Asleep.",
				fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.",
			},
			damage: 10,

		},
		{
			cost: [
				"Darkness",
				"Colorless",
			],
			name: {
				en: "Damage Play",
				fr: "Jeu de Dégâts",
			},
			effect: {
				en: "Move as many damage counters on your opponent's Benched Pokémon as you like to any of your opponent's other Pokémon in any way you like.",
				fr: "Déplacez autant de marqueurs de dégâts que vous voulez des Pokémon de Banc de votre adversaire vers les autres Pokémon de votre adversaire, de la manière que vous voulez.",
			},

		},
	],


	retreat: 1,



}

export default card
