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94
cards/ex/ex7/4.ts
Normal file
94
cards/ex/ex7/4.ts
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import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "ex7-4",
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localId: 4,
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// Card informations
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name: {
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en: "Dark Electrode",
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},
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hp: 70,
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type: [
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Type.LIGHTNING,
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Type.DARKNESS,
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],
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dexId: 101,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/ex/ex7/4/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/ex/ex7/4/high.png",
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},
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},
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evolveFrom: {
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en: "Voltorb",
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},
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tags: [
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Tag.STAGE1,
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],
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illustrator: {
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id: 10,
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name: "Kouki Saitou"
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},
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abilities: [{
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id: 997,
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type: AbilityType.POKEPOWER,
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name: {
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en: "Darkness Navigation",
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},
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text: {
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en: "Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can't be used if Dark Electrode is affected by a Special Condition.",
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}
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}],
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attacks: [{
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cost: [
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Type.LIGHTNING
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],
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name: {
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en: "Energy Bomb",
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},
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text: {
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en: "You may move all Energy cards attached to Dark Electrode to your Benched Pokémon in any way you like.",
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},
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damage: 30
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}],
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weaknesses: [{
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type: Type.FIGHTING,
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value: "×2"
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}],
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rarity: Rarity.RareHolo,
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category: Category.POKEMON,
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set: {
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name: "Team Rocket Returns",
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code: "ex7"
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}
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}
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export default card
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