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94
cards/gym/gym2/21.ts
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94
cards/gym/gym2/21.ts
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import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "gym2-21",
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localId: 21,
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// Card informations
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name: {
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en: "Blaine's Ninetales",
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},
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hp: 60,
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type: [
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Type.FIRE,
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],
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dexId: 38,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/gym/gym2/21/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/gym/gym2/21/high.png",
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},
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},
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evolveFrom: {
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en: "Vulpix",
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},
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tags: [
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Tag.STAGE1,
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],
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illustrator: {
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id: 5,
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name: "Ken Sugimori"
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},
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abilities: [{
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id: 718,
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type: AbilityType.POKEPOWER,
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name: {
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en: "Healing Fire",
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},
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text: {
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en: "Whenever you attach a Fire Energy card from your hand to Blaine's Ninetales, remove 1 damage counter from it, if it has any. This power stops working while Blaine's Ninetales is Asleep, Confused, or Paralyzed.",
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}
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}],
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attacks: [{
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cost: [
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Type.FIRE,
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Type.FIRE
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],
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name: {
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en: "Burn Up",
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},
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text: {
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en: "Flip a coin. If tails, discard all Energy cards attached to Blaine's Ninetales.",
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},
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damage: 50
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}],
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weaknesses: [{
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type: Type.WATER,
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value: "×2"
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}],
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rarity: Rarity.Rare,
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category: Category.POKEMON,
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set: {
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name: "Gym Challenge",
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code: "gym2"
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}
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}
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export default card
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