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95
cards/neo/neo3/10.ts
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95
cards/neo/neo3/10.ts
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import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "neo3-10",
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localId: 10,
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// Card informations
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name: {
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en: "Magneton",
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},
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hp: 80,
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type: [
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Type.METAL,
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],
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dexId: 82,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/neo/neo3/10/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/neo/neo3/10/high.png",
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},
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},
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evolveFrom: {
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en: "Magnemite",
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},
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tags: [
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Tag.STAGE1,
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],
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abilities: [{
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id: 224,
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type: AbilityType.POKEPOWER,
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name: {
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en: "Electromagnetic Power",
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},
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text: {
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en: "As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.",
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}
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}],
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attacks: [{
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cost: [
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Type.LIGHTNING,
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Type.LIGHTNING,
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Type.COLORLESS
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],
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name: {
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en: "Plasma",
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},
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text: {
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en: "If there are any Energy cards in your discard pile, attach 1 of them to Magneton.",
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},
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damage: 30
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}],
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weaknesses: [{
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type: Type.FIRE,
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value: "×2"
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}],
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resistances: [{
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type: Type.GRASS,
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value: "-30"
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}],
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rarity: Rarity.Rare,
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category: Category.POKEMON,
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set: {
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name: "Neo Revelation",
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code: "neo3"
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}
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}
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export default card
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