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Sword & Shield Fixes (#84)
* some fixes Signed-off-by: Avior <github@avior.me> * Some more changes Signed-off-by: Avior <github@avior.me> * u Signed-off-by: Avior <github@avior.me> * continuing update Signed-off-by: Avior <github@avior.me> * Finished ? Signed-off-by: Avior <github@avior.me> * Removed files that were not meant to be * Remoed even more files
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@@ -34,7 +34,7 @@ const card: Card = {
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},
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effect: {
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en: "This attack does 20 damage times the amount of Energy attached to both Active Pokémon. This damage isn’t affected by Weakness or Resistance."
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en: "This attack does 20 damage times the amount of Energy attached to both Active Pokémon. This damage isn't affected by Weakness or Resistance."
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},
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damage: "20×",
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@@ -45,7 +45,7 @@ const card: Card = {
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},
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effect: {
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en: "Heal all damage from 2 of your Benched Pokémon. (You can’t use more than 1 GX attack in a game.)"
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en: "Heal all damage from 2 of your Benched Pokémon. (You can't use more than 1 GX attack in a game.)"
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},
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cost: ["Psychic"]
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@@ -54,4 +54,4 @@ const card: Card = {
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retreat: 1
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}
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export default card
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export default card
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