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Sword & Shield Fixes (#84)
* some fixes Signed-off-by: Avior <github@avior.me> * Some more changes Signed-off-by: Avior <github@avior.me> * u Signed-off-by: Avior <github@avior.me> * continuing update Signed-off-by: Avior <github@avior.me> * Finished ? Signed-off-by: Avior <github@avior.me> * Removed files that were not meant to be * Remoed even more files
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@ -40,7 +40,14 @@ const card: Card = {
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}
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}],
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regulationMark: "D"
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regulationMark: "D",
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variants: {
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normal: false,
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reverse: false,
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holo: true,
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firstEdition: false
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}
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}
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export default card
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@ -26,7 +26,7 @@ const card: Card = {
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},
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effect: {
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en: "During your opponent’s next turn, the Defending Pokémon can’t retreat."
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en: "During your opponent's next turn, the Defending Pokémon can't retreat."
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}
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}, {
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cost: ["Grass", "Grass", "Colorless"],
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@ -13,7 +13,7 @@ const card: Card = {
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category: "Pokemon",
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description: {
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en: "A warm-up of running around gets fire energy coursing through this Pokémon’s body. Once that happens, it’s ready to fight at full power."
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en: "A warm-up of running around gets fire energy coursing through this Pokémon's body. Once that happens, it's ready to fight at full power."
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},
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stage: "Basic",
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@ -13,7 +13,7 @@ const card: Card = {
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category: "Pokemon",
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description: {
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en: "When scared, this Pokémon cries. Its tears pack the chemical punch of 100 onions, and attackers won’t be able to resist weeping."
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en: "When scared, this Pokémon cries. Its tears pack the chemical punch of 100 onions, and attackers won't be able to resist weeping."
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},
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stage: "Basic",
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@ -26,7 +26,7 @@ const card: Card = {
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},
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effect: {
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en: "Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to this Pokémon."
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en: "Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon."
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}
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}, {
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cost: ["Water", "Colorless"],
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