1
0
mirror of https://github.com/tcgdex/cards-database.git synced 2025-06-16 17:39:18 +00:00

Updated Cards to use new Ra

rities

Signed-off-by: Avior <florian.bouillon@delta-wings.net>
This commit is contained in:
2020-05-04 14:00:12 +02:00
parent 6ca1ae94ed
commit 384d5bd08d
1593 changed files with 1956 additions and 1856 deletions

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@ -4,99 +4,128 @@ import Tag from '@tcgdex/sdk/interfaces/Tag'
import Rarity from '@tcgdex/sdk/interfaces/Rarity'
import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
import Category from '@tcgdex/sdk/interfaces/Category'
import set from '../../../sets/pl/pl4'
const card: Card = {
// ids
// Card Global Informations
id: "pl4-1",
localId: 1,
// Card informations
name: {
en: "Charizard",
},
hp: 140,
type: [
Type.FIRE,
],
dexId: 6,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/1/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/1/high",
},
},
evolveFrom: {
en: "Charmeleon",
},
tags: [
Tag.STAGE2,
],
illustrator: "Kagemaru Himeno",
abilities: [{
id: 96,
type: AbilityType.POKEBODY,
name: {
en: "Fire Formation",
rarity: Rarity.RARE,
category: Category.POKEMON,
set,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/1/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/1/high",
},
},
// Card Pokémon Informations
evolveFrom: {
en: "Charmeleon",
},
dexId: 6,
type: [
Type.FIRE,
],
abilities: [
{
type: AbilityType.POKEBODY,
name: {
en: "Fire Formation",
},
text: {
en: "Each of Charizard's attacks does 10 more damage for each Fire Pokémon on your Bench to your opponent's Active Pokémon (before applying Weakness and Resistance).",
},
}
,
],
attacks: [
{
cost: [
Type.FIRE,
],
name: {
en: "Fire Wing",
},
damage: 30,
},
text: {
en: "Each of Charizard's attacks does 10 more damage for each Fire Pokémon on your Bench to your opponent's Active Pokémon (before applying Weakness and Resistance).",
}
}],
{
cost: [
Type.FIRE,
Type.FIRE,
Type.COLORLESS,
],
name: {
en: "Burning Tail",
},
text: {
en: "Discard a Fire Energy attached to Charizard.",
},
damage: 80,
attacks: [{
cost: [
Type.FIRE
],
name: {
en: "Fire Wing",
},
damage: 30
},{
cost: [
Type.FIRE,
Type.FIRE,
Type.COLORLESS
],
name: {
en: "Burning Tail",
],
weaknesses: [
{
type: Type.WATER,
value: "+30",
},
text: {
en: "Discard a Fire Energy attached to Charizard.",
],
resistances: [
{
type: Type.FIGHTING,
value: "-20",
},
damage: 80
}],
],
weaknesses: [{
type: Type.WATER,
value: "+30"
}],
resistances: [{
type: Type.FIGHTING,
value: "-20"
}],
retreat: 3,
// Card Trainer/Energy informations
rarity: Rarity.RareHolo,
category: Category.POKEMON,
set: {
name: "Arceus",
code: "pl4"
}
}
export default card
export default card

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@ -4,95 +4,118 @@ import Tag from '@tcgdex/sdk/interfaces/Tag'
import Rarity from '@tcgdex/sdk/interfaces/Rarity'
import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
import Category from '@tcgdex/sdk/interfaces/Category'
import set from '../../../sets/pl/pl4'
const card: Card = {
// ids
// Card Global Informations
id: "pl4-10",
localId: 10,
// Card informations
name: {
en: "Tangrowth",
},
hp: 110,
type: [
Type.GRASS,
],
dexId: 465,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/10/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/10/high",
},
},
evolveFrom: {
en: "Tangela",
},
tags: [
Tag.STAGE1,
],
illustrator: "Masakazu Fukuda",
rarity: Rarity.RARE,
category: Category.POKEMON,
set,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/10/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/10/high",
},
},
attacks: [{
cost: [
Type.GRASS,
Type.COLORLESS
],
name: {
en: "Leaf Guard",
// Card Pokémon Informations
evolveFrom: {
en: "Tangela",
},
dexId: 465,
type: [
Type.GRASS,
],
attacks: [
{
cost: [
Type.GRASS,
Type.COLORLESS,
],
name: {
en: "Leaf Guard",
},
text: {
en: "During your opponent's next turn, any damage done to Tangrowth by attacks is reduced by 20 (after applying Weakness and Resistance).",
},
damage: 30,
},
text: {
en: "During your opponent's next turn, any damage done to Tangrowth by attacks is reduced by 20 (after applying Weakness and Resistance).",
{
cost: [
Type.GRASS,
Type.GRASS,
Type.COLORLESS,
Type.COLORLESS,
],
name: {
en: "Swallow Up",
},
text: {
en: "Before doing damage, count the remaining HP of the Defending Pokémon and Tangrowth. If the Defending Pokémon has fewer remaining HP than Tangrowth's, this attack does 120 damage instead.",
},
damage: 50,
},
damage: 30
},{
cost: [
Type.GRASS,
Type.GRASS,
Type.COLORLESS,
Type.COLORLESS
],
name: {
en: "Swallow Up",
],
weaknesses: [
{
type: Type.FIRE,
value: "+30",
},
text: {
en: "Before doing damage, count the remaining HP of the Defending Pokémon and Tangrowth. If the Defending Pokémon has fewer remaining HP than Tangrowth's, this attack does 120 damage instead.",
],
resistances: [
{
type: Type.WATER,
value: "-20",
},
damage: 50
}],
],
weaknesses: [{
type: Type.FIRE,
value: "+30"
}],
resistances: [{
type: Type.WATER,
value: "-20"
}],
retreat: 3,
// Card Trainer/Energy informations
rarity: Rarity.RareHolo,
category: Category.POKEMON,
set: {
name: "Arceus",
code: "pl4"
}
}
export default card
export default card

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@ -79,7 +79,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -81,7 +81,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -83,7 +83,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -81,7 +81,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -83,7 +83,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -81,7 +81,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -95,7 +95,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -4,87 +4,106 @@ import Tag from '@tcgdex/sdk/interfaces/Tag'
import Rarity from '@tcgdex/sdk/interfaces/Rarity'
import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
import Category from '@tcgdex/sdk/interfaces/Category'
import set from '../../../sets/pl/pl4'
const card: Card = {
// ids
// Card Global Informations
id: "pl4-2",
localId: 2,
// Card informations
name: {
en: "Froslass",
},
hp: 80,
type: [
Type.WATER,
],
dexId: 478,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/2/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/2/high",
},
},
evolveFrom: {
en: "Snorunt",
},
tags: [
Tag.STAGE1,
],
illustrator: "TOKIYA",
abilities: [{
id: 277,
type: AbilityType.POKEPOWER,
name: {
en: "Snow Gift",
rarity: Rarity.RARE,
category: Category.POKEMON,
set,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/2/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/2/high",
},
},
// Card Pokémon Informations
evolveFrom: {
en: "Snorunt",
},
dexId: 478,
type: [
Type.WATER,
],
abilities: [
{
type: AbilityType.POKEPOWER,
name: {
en: "Snow Gift",
},
text: {
en: "Once during your turn, when you play Froslass from your hand to evolve 1 of your Pokémon, you may search your deck for any 1 card and put it into your hand. Shuffle your deck afterward.",
},
}
,
],
attacks: [
{
cost: [
Type.WATER,
Type.COLORLESS,
],
name: {
en: "Ground Frost",
},
text: {
en: "If there is any Stadium card in play, this attack does nothing.",
},
damage: 50,
},
text: {
en: "Once during your turn, when you play Froslass from your hand to evolve 1 of your Pokémon, you may search your deck for any 1 card and put it into your hand. Shuffle your deck afterward.",
}
}],
],
weaknesses: [
{
type: Type.METAL,
value: "+20",
attacks: [{
cost: [
Type.WATER,
Type.COLORLESS
],
name: {
en: "Ground Frost",
},
text: {
en: "If there is any Stadium card in play, this attack does nothing.",
},
damage: 50
}],
weaknesses: [{
type: Type.METAL,
value: "+20"
}],
],
retreat: 1,
// Card Trainer/Energy informations
rarity: Rarity.RareHolo,
category: Category.POKEMON,
set: {
name: "Arceus",
code: "pl4"
}
}
export default card
export default card

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@ -83,7 +83,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -84,7 +84,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -79,7 +79,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -85,7 +85,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -73,7 +73,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -76,7 +76,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -83,7 +83,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -86,7 +86,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -93,7 +93,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -83,7 +83,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -78,7 +78,7 @@ const card: Card = {
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -82,7 +82,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -78,7 +78,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -78,7 +78,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -81,7 +81,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -78,7 +78,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -81,7 +81,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -72,7 +72,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -79,7 +79,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -79,7 +79,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -73,7 +73,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -76,7 +76,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -79,7 +79,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -83,7 +83,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -81,7 +81,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.POKEMON,

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@ -74,7 +74,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -78,7 +78,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -64,7 +64,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -72,7 +72,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -72,7 +72,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -72,7 +72,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -73,7 +73,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -74,7 +74,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -73,7 +73,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -65,7 +65,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -74,7 +74,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -68,7 +68,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -73,7 +73,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -75,7 +75,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -73,7 +73,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -76,7 +76,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -93,7 +93,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -78,7 +78,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -74,7 +74,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -65,7 +65,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -76,7 +76,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -69,7 +69,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -74,7 +74,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -4,102 +4,131 @@ import Tag from '@tcgdex/sdk/interfaces/Tag'
import Rarity from '@tcgdex/sdk/interfaces/Rarity'
import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
import Category from '@tcgdex/sdk/interfaces/Category'
import set from '../../../sets/pl/pl4'
const card: Card = {
// ids
// Card Global Informations
id: "pl4-8",
localId: 8,
// Card informations
name: {
en: "Salamence",
},
hp: 140,
type: [
Type.COLORLESS,
],
dexId: 373,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/8/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/8/high",
},
},
evolveFrom: {
en: "Shelgon",
},
tags: [
Tag.STAGE2,
],
illustrator: "Shin Nagasawa",
abilities: [{
id: 115,
type: AbilityType.POKEPOWER,
name: {
en: "Top Accelerator",
rarity: Rarity.RARE,
category: Category.POKEMON,
set,
image: {
low: {
en: "https://assets.tcgdex.net/en/pl/pl4/8/low",
},
high: {
en: "https://assets.tcgdex.net/en/pl/pl4/8/high",
},
},
// Card Pokémon Informations
evolveFrom: {
en: "Shelgon",
},
dexId: 373,
type: [
Type.COLORLESS,
],
abilities: [
{
type: AbilityType.POKEPOWER,
name: {
en: "Top Accelerator",
},
text: {
en: "Once during your turn (before your attack), you may reveal the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokémon. If that card isn't a basic Energy card, discard it. This power can't be used if Salamence is affected by a Special Condition.",
},
}
,
],
attacks: [
{
cost: [
Type.FIRE,
Type.WATER,
Type.COLORLESS,
],
name: {
en: "Shoot Through",
},
text: {
en: "Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
},
damage: 50,
},
text: {
en: "Once during your turn (before your attack), you may reveal the top card of your deck. If that card is a basic Energy card, attach it to 1 of your Pokémon. If that card isn't a basic Energy card, discard it. This power can't be used if Salamence is affected by a Special Condition.",
}
}],
{
cost: [
Type.COLORLESS,
Type.COLORLESS,
Type.COLORLESS,
Type.COLORLESS,
],
name: {
en: "Dragon Claw",
},
damage: 70,
attacks: [{
cost: [
Type.FIRE,
Type.WATER,
Type.COLORLESS
],
name: {
en: "Shoot Through",
},
text: {
en: "Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
],
weaknesses: [
{
type: Type.COLORLESS,
value: "+30",
},
damage: 50
},{
cost: [
Type.COLORLESS,
Type.COLORLESS,
Type.COLORLESS,
Type.COLORLESS
],
name: {
en: "Dragon Claw",
],
resistances: [
{
type: Type.FIGHTING,
value: "-20",
},
damage: 70
}],
],
weaknesses: [{
type: Type.COLORLESS,
value: "+30"
}],
resistances: [{
type: Type.FIGHTING,
value: "-20"
}],
retreat: 2,
// Card Trainer/Energy informations
rarity: Rarity.RareHolo,
category: Category.POKEMON,
set: {
name: "Arceus",
code: "pl4"
}
}
export default card
export default card

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@ -77,7 +77,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -65,7 +65,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.POKEMON,

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@ -57,7 +57,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

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@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -79,7 +79,7 @@ const card: Card = {
rarity: Rarity.RareHolo,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -62,7 +62,7 @@ const card: Card = {
rarity: Rarity.Uncommon,
rarity: Rarity.UNCOMMON,
category: Category.TRAINER,

View File

@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.TRAINER,

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@ -49,7 +49,7 @@ const card: Card = {
rarity: Rarity.Common,
rarity: Rarity.COMMON,
category: Category.TRAINER,

View File

@ -65,7 +65,7 @@ const card: Card = {
retreat: 1,
rarity: Rarity.RareHoloLvX,
rarity: Rarity.RARE,
category: Category.POKEMON,

View File

@ -80,7 +80,7 @@ const card: Card = {
retreat: 1,
rarity: Rarity.RareHoloLvX,
rarity: Rarity.RARE,
category: Category.POKEMON,

View File

@ -80,7 +80,7 @@ const card: Card = {
retreat: 1,
rarity: Rarity.RareHoloLvX,
rarity: Rarity.RARE,
category: Category.POKEMON,

View File

@ -78,7 +78,7 @@ const card: Card = {
rarity: Rarity.RareHoloLvX,
rarity: Rarity.RARE,
category: Category.POKEMON,

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@ -80,7 +80,7 @@ const card: Card = {
rarity: Rarity.RareHoloLvX,
rarity: Rarity.RARE,
category: Category.POKEMON,

View File

@ -76,7 +76,7 @@ const card: Card = {
rarity: Rarity.RareHoloLvX,
rarity: Rarity.RARE,
category: Category.POKEMON,

View File

@ -74,7 +74,7 @@ const card: Card = {
retreat: 1,
rarity: Rarity.Rare,
rarity: Rarity.RARE,
category: Category.POKEMON,

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