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mirror of https://github.com/tcgdex/cards-database.git synced 2025-08-03 13:01:57 +00:00

feat: Add A4 Wisdom of Sea and Sky (#832)

This commit is contained in:
2025-07-31 10:18:23 +02:00
committed by GitHub
parent 651346dff7
commit 7c2a69711e
242 changed files with 10416 additions and 0 deletions

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import { Set } from '../../interfaces'
import serie from '../Pokémon TCG Pocket'
const set: Set = {
id: "A4",
name: {
// de: "Mysteriöse Insel",
en: "Wisdom of Sea and Sky",
// es: "La Isla Singular",
// fr: "LÎle Fabuleuse",
// it: "L'Isola Misteriosa",
// 'pt-br': "Ilha Mítica",
// ko: '환상이 있는 섬'
},
serie: serie,
cardCount: {
official: 161
},
releaseDate: "2025-07-30"
}
export default set

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Oddish"
},
illustrator: "ryoma uratsuka",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Grass"],
description: {
en: "If exposed to moonlight, it starts to move.\nIt roams far and wide at night to scatter its seeds."
},
stage: "Basic",
attacks: [{
name: {
en: "Poison Powder"
},
damage: 10,
cost: ["Grass"],
effect: {
en: "Your opponent's Active Pokémon is now Poisoned."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Gloom"
},
illustrator: "Kyoko Umemoto",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Grass"],
evolveFrom: {
en: "Oddish"
},
description: {
en: "Its pistils exude an incredibly foul odor.\nThe horrid stench can cause fainting at a distance\nof 1.25 miles."
},
stage: "Stage1",
attacks: [{
name: {
en: "Leaf Step"
},
damage: 40,
cost: ["Grass", "Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Bellossom"
},
illustrator: "Nagomi Nijo",
rarity: "Three Diamond",
category: "Pokemon",
hp: 130,
types: ["Grass"],
evolveFrom: {
en: "Gloom"
},
description: {
en: "Plentiful in the tropics. When it dances, its petals\nrub together and make a pleasant ringing sound."
},
stage: "Stage2",
attacks: [{
name: {
en: "Petal Dance"
},
damage: 60,
cost: ["Grass", "Grass"],
effect: {
en: "Flip 3 coins. This attack does 60 damage for each heads. This Pokémon is now Confused."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Tangela"
},
illustrator: "OOYAMA",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Grass"],
description: {
en: "Hidden beneath a tangle of vines that grows\nnonstop even if the vines are torn off, this\nPokémon's true appearance remains a mystery."
},
stage: "Basic",
attacks: [{
name: {
en: "Sleep Powder"
},
damage: 20,
cost: ["Grass", "Colorless"],
effect: {
en: "Your opponent's Active Pokémon is now Asleep."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Tangrowth"
},
illustrator: "tetsuya koizumi",
rarity: "Three Diamond",
category: "Pokemon",
hp: 130,
types: ["Grass"],
evolveFrom: {
en: "Tangela"
},
description: {
en: "Tangrowth has two arms that it can extend as it\npleases. Recent research has shown that these\narms are, in fact, bundles of vines."
},
stage: "Stage1",
attacks: [{
name: {
en: "Grass Knot"
},
damage: 10,
cost: ["Grass", "Grass", "Colorless"],
effect: {
en: "This attack does 40 more damage for each Energy in your opponent's Active Pokémon's Retreat Cost."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 4
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Scyther"
},
illustrator: "Narumi Sato",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Grass"],
description: {
en: "It slashes through grass with its sharp\nscythes, moving too fast for the human\neye to track."
},
stage: "Basic",
attacks: [{
name: {
en: "Slash"
},
damage: 20,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Pinsir"
},
illustrator: "Toshinao Aoki",
rarity: "One Diamond",
category: "Pokemon",
hp: 90,
types: ["Grass"],
description: {
en: "These Pokémon judge one another based on\npincers. Thicker, more impressive pincers make\nfor more popularity with the opposite gender."
},
stage: "Basic",
attacks: [{
name: {
en: "Guillotine"
},
damage: 70,
cost: ["Grass", "Grass", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Chikorita"
},
illustrator: "Naoyo Kimura",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Grass"],
description: {
en: "A sweet aroma gently wafts from the leaf on its\nhead. It is docile and loves to soak up sun rays."
},
stage: "Basic",
attacks: [{
name: {
en: "Razor Leaf"
},
damage: 20,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Bayleef"
},
illustrator: "Mizue",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Grass"],
evolveFrom: {
en: "Chikorita"
},
description: {
en: "A spicy aroma emanates from around its neck.\nThe aroma acts as a stimulant to restore health."
},
stage: "Stage1",
attacks: [{
name: {
en: "Vine Whip"
},
damage: 40,
cost: ["Grass", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Meganium"
},
illustrator: "Hajime Kusajima",
rarity: "Three Diamond",
category: "Pokemon",
hp: 150,
types: ["Grass"],
evolveFrom: {
en: "Bayleef"
},
description: {
en: "The aroma that rises from its petals contains a\nsubstance that calms aggressive feelings."
},
stage: "Stage2",
attacks: [{
name: {
en: "Bloomshine"
},
damage: 80,
cost: ["Grass", "Grass", "Colorless"],
effect: {
en: "Heal 20 damage from each of your Pokémon."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Ledyba"
},
illustrator: "Sumiyoshi Kizuki",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Grass"],
description: {
en: "These very cowardly Pokémon join together and\nuse Reflect to protect their nest."
},
stage: "Basic",
attacks: [{
name: {
en: "Bug Bite"
},
damage: 20,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Ledian"
},
illustrator: "Hitoshi Ariga",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Grass"],
evolveFrom: {
en: "Ledyba"
},
description: {
en: "It's said that the patterns on its back are\nrelated to the stars in the night sky, but the\ndetails of that relationship remain unclear."
},
stage: "Stage1",
attacks: [{
name: {
en: "Punch"
},
damage: 50,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Hoppip"
},
illustrator: "Mékayu",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Grass"],
description: {
en: "Outside of cold regions, Hoppip can be found\npractically everywhere. This is because the wind\ncarries this species all over the world."
},
stage: "Basic",
attacks: [{
name: {
en: "Tackle"
},
damage: 20,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Skiploom"
},
illustrator: "Kyoko Umemoto",
rarity: "Two Diamond",
category: "Pokemon",
hp: 70,
types: ["Grass"],
evolveFrom: {
en: "Hoppip"
},
description: {
en: "Skiploom enthusiasts can apparently tell where a\nSkiploom was born by the scent drifting from the\nflower on the Pokémon's head."
},
stage: "Stage1",
attacks: [{
name: {
en: "Seed Bomb"
},
damage: 40,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Jumpluff"
},
illustrator: "Kagemaru Himeno",
rarity: "Three Diamond",
category: "Pokemon",
hp: 120,
types: ["Grass"],
evolveFrom: {
en: "Skiploom"
},
description: {
en: "Jumpluff travels on seasonal winds. Once its\ncotton spores run out, its journey ends, as does\nits life."
},
stage: "Stage2",
abilities: [{
type: "Ability",
name: {
en: "Fluffy Flight"
},
effect: {
en: "Your Active Pokémon has no Retreat Cost."
}
}],
attacks: [{
name: {
en: "Spinning Attack"
},
damage: 60,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Sunkern"
},
illustrator: "0313",
rarity: "One Diamond",
category: "Pokemon",
hp: 40,
types: ["Grass"],
description: {
en: "It suddenly falls out of the sky in the morning.\nKnowing it's weak, it simply feeds until it evolves."
},
stage: "Basic",
attacks: [{
name: {
en: "Blot"
},
damage: 20,
cost: ["Grass"],
effect: {
en: "Heal 10 damage from this Pokémon."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Sunflora"
},
illustrator: "Yumi",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Grass"],
evolveFrom: {
en: "Sunkern"
},
description: {
en: "In the daytime, it rushes about in a hectic\nmanner, but it comes to a complete stop when\nthe sun sets."
},
stage: "Stage1",
attacks: [{
name: {
en: "Solar Beam"
},
damage: 70,
cost: ["Grass", "Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Yanma"
},
illustrator: "Tomokazu Komiya",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Grass"],
description: {
en: "Its eyes can see 360 degrees without moving its\nhead. It won't miss prey—even those behind it."
},
stage: "Basic",
attacks: [{
name: {
en: "U-turn"
},
damage: 20,
cost: ["Colorless", "Colorless"],
effect: {
en: "Switch this Pokémon with 1 of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Yanmega"
},
illustrator: "Uta",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Grass"],
evolveFrom: {
en: "Yanma"
},
description: {
en: "It prefers to battle by biting apart foes' heads\ninstantly while flying by at high speed."
},
stage: "Stage1",
attacks: [{
name: {
en: "Bug Buzz"
},
damage: 60,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Pineco"
},
illustrator: "Suwama Chiaki",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Grass"],
description: {
en: "It looks just like a pinecone. Its shell protects it\nfrom bird Pokémon that peck it by mistake."
},
stage: "Basic",
attacks: [{
name: {
en: "Ram"
},
damage: 30,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Shuckle ex"
},
illustrator: "PLANETA Mochizuki",
rarity: "Four Diamond",
category: "Pokemon",
hp: 120,
types: ["Grass"],
stage: "Basic",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Solid Shell"
},
effect: {
en: "This Pokémon takes 20 damage from attacks."
}
}],
attacks: [{
name: {
en: "Triple Slap"
},
damage: 20,
cost: ["Grass"],
effect: {
en: "Flip 3 coins. This attack does 20 damage for each heads."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Heracross"
},
illustrator: "Naoki Saito",
rarity: "Three Diamond",
category: "Pokemon",
hp: 90,
types: ["Grass"],
description: {
en: "It loves sweet nectar. To keep all the nectar to\nitself, it hurls rivals away with its prized horn."
},
stage: "Basic",
attacks: [{
name: {
en: "Single Lunge"
},
damage: 40,
cost: ["Grass", "Grass"],
effect: {
en: "If this Pokémon has no damage on it, this attack does 40 more damage."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Cherubi"
},
illustrator: "Saya Tsuruta",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Grass"],
description: {
en: "It nimbly dashes about to avoid getting pecked\nby bird Pokémon that would love to make off\nwith its small, nutrient-rich storage ball."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "En-fruits-iastic"
},
effect: {
en: "If this Pokémon has a Pokémon Tool attached, attacks used by this Pokémon cost 1 less {G} Energy."
}
}],
attacks: [{
name: {
en: "Sweets Relay"
},
damage: 10,
cost: ["Grass"],
effect: {
en: "If 1 of your Pokémon used Sweets Relay during your last turn, this attack does 20 more damage."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Cherrim"
},
illustrator: "Atsuko Nishida",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Grass"],
evolveFrom: {
en: "Cherubi"
},
description: {
en: "After absorbing plenty of sunlight, Cherrim takes\nthis form. It's full of energy while it's like this,\nand its liveliness will go on until sundown."
},
stage: "Stage1",
attacks: [{
name: {
en: "Seed Bomb"
},
damage: 40,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Vulpix"
},
illustrator: "Shibuzoh.",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fire"],
description: {
en: "While young, it has six gorgeous tails. When it\ngrows, several new tails are sprouted."
},
stage: "Basic",
attacks: [{
name: {
en: "Live Coal"
},
damage: 30,
cost: ["Fire", "Colorless"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Ninetales"
},
illustrator: "AKIRA EGAWA",
rarity: "Three Diamond",
category: "Pokemon",
hp: 100,
types: ["Fire"],
evolveFrom: {
en: "Vulpix"
},
description: {
en: "It is said to live 1,000 years, and each of its tails\nis loaded with supernatural powers."
},
stage: "Stage1",
attacks: [{
name: {
en: "Scorching Breath"
},
damage: 120,
cost: ["Fire", "Fire", "Colorless"],
effect: {
en: "During your next turn, this Pokémon can't attack."
}
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Cyndaquil"
},
illustrator: "kirisAki",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fire"],
description: {
en: "It is timid and always curls itself up in a ball.\nIf attacked, it flares up its back for protection."
},
stage: "Basic",
attacks: [{
name: {
en: "Flare"
},
damage: 20,
cost: ["Fire"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Quilava"
},
illustrator: "Shin Nagasawa",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Fire"],
evolveFrom: {
en: "Cyndaquil"
},
description: {
en: "Before battle, it turns its back on its opponent to\ndemonstrate how ferociously its fire blazes."
},
stage: "Stage1",
attacks: [{
name: {
en: "Combustion"
},
damage: 30,
cost: ["Fire"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Typhlosion"
},
illustrator: "Hideki Ishikawa",
rarity: "Three Diamond",
category: "Pokemon",
hp: 140,
types: ["Fire"],
evolveFrom: {
en: "Quilava"
},
description: {
en: "If its rage peaks, it becomes so hot that anything\nthat touches it will instantly go up in flames."
},
stage: "Stage2",
abilities: [{
type: "Ability",
name: {
en: "Fire Breath"
},
effect: {
en: "Once during your turn, you may make your opponent's Active Pokémon Burned."
}
}],
attacks: [{
name: {
en: "Magma Punch"
},
damage: 60,
cost: ["Fire", "Fire"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Slugma"
},
illustrator: "Mékayu",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Fire"],
description: {
en: "A common sight in volcanic areas, it slowly slithers\naround in a constant search for warm places."
},
stage: "Basic",
attacks: [{
name: {
en: "Stampede"
},
damage: 30,
cost: ["Fire", "Colorless"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Magcargo"
},
illustrator: "Shigenori Negishi",
rarity: "Two Diamond",
category: "Pokemon",
hp: 120,
types: ["Fire"],
evolveFrom: {
en: "Slugma"
},
description: {
en: "Its brittle shell occasionally spouts intense flames\nthat circulate throughout its body."
},
stage: "Stage1",
attacks: [{
name: {
en: "Spurt Fire"
},
cost: ["Fire", "Colorless"],
effect: {
en: "1 other Pokémon (either yours or your opponent's) is chosen at random 3 times. For each time a Pokémon was chosen, do 50 damage to it."
}
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Magby"
},
illustrator: "Yukiko Baba",
rarity: "Three Diamond",
category: "Pokemon",
hp: 30,
types: ["Fire"],
description: {
en: "This Pokémon is still small and timid.\nWhenever Magby gets excited or surprised,\nflames leak from its mouth and its nose."
},
stage: "Basic",
attacks: [{
name: {
en: "Toasty Toss"
},
effect: {
en: "Take a {R} Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon."
}
}],
weaknesses: [{
type: "Colorless",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Entei"
},
illustrator: "kodama",
rarity: "Three Diamond",
category: "Pokemon",
hp: 110,
types: ["Fire"],
description: {
en: "A Pokémon that races across the land. It is said\nthat one is born every time a new volcano appears."
},
stage: "Basic",
attacks: [{
name: {
en: "Strong Flare"
},
damage: 110,
cost: ["Fire", "Colorless", "Colorless", "Colorless"],
effect: {
en: "Flip a coin. If tails, discard 2 random Energy from this Pokémon."
}
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Ho-Oh ex"
},
illustrator: "PLANETA CG Works",
rarity: "Four Diamond",
category: "Pokemon",
hp: 150,
types: ["Fire"],
stage: "Basic",
suffix: "EX",
attacks: [{
name: {
en: "Phoenix Turbo"
},
damage: 80,
cost: ["Colorless", "Colorless", "Colorless"],
effect: {
en: "Take a {R}, {W}, and {L} Energy from your Energy Zone and attach them to your Benched Basic Pokémon in any way you like."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Darumaka"
},
illustrator: "Yuka Morii",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Fire"],
description: {
en: "It derives its power from fire burning inside\nits body. If the fire dwindles, this Pokémon will\nimmediately fall asleep."
},
stage: "Basic",
attacks: [{
name: {
en: "Flop"
},
damage: 30,
cost: ["Fire", "Colorless"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Darmanitan"
},
illustrator: "Naoki Saito",
rarity: "Two Diamond",
category: "Pokemon",
hp: 120,
types: ["Fire"],
evolveFrom: {
en: "Darumaka"
},
description: {
en: "The thick arms of this hot-blooded Pokémon\ncan deliver punches capable of obliterating a\ndump truck."
},
stage: "Stage1",
attacks: [{
name: {
en: "Heat Blast"
},
damage: 70,
cost: ["Fire", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Heatmor"
},
illustrator: "match",
rarity: "One Diamond",
category: "Pokemon",
hp: 90,
types: ["Fire"],
description: {
en: "There's a hole in its tail that allows it to draw in\nthe air it needs to keep its fire burning. If the\nhole gets blocked, this Pokémon will fall ill."
},
stage: "Basic",
attacks: [{
name: {
en: "Roasting Heat"
},
damage: 30,
cost: ["Fire", "Fire"],
effect: {
en: "If your opponent's Active Pokémon is Burned, this attack does 60 more damage."
}
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Poliwag"
},
illustrator: "Asako Ito",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "For Poliwag, swimming is easier than walking.\nThe swirl pattern on its belly is actually part of\nthe Pokémon's innards showing through the skin."
},
stage: "Basic",
attacks: [{
name: {
en: "Water Gun"
},
damage: 20,
cost: ["Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Poliwhirl"
},
illustrator: "Scav",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Water"],
evolveFrom: {
en: "Poliwag"
},
description: {
en: "Staring at the swirl on its belly causes drowsiness.\nThis trait of Poliwhirl's has been used in place of\nlullabies to get children to go to sleep."
},
stage: "Stage1",
attacks: [{
name: {
en: "Wave Splash"
},
damage: 30,
cost: ["Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Politoed"
},
illustrator: "Masakazu Fukuda",
rarity: "Three Diamond",
category: "Pokemon",
hp: 140,
types: ["Water"],
evolveFrom: {
en: "Poliwhirl"
},
description: {
en: "At nightfall, these Pokémon appear on the shores\nof lakes. They announce their territorial claims by\nletting out cries that sound like shouting."
},
stage: "Stage2",
abilities: [{
type: "Ability",
name: {
en: "Lordly Cheering"
},
effect: {
en: "As long as this Pokémon is on your Bench, attacks used by your Pokémon that evolve from Poliwhirl do +40 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Hyper Voice"
},
damage: 60,
cost: ["Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Horsea"
},
illustrator: "Yukiko Baba",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Water"],
description: {
en: "Horsea makes its home in oceans with gentle\ncurrents. If this Pokémon is under attack, it spits\nout pitch-black ink and escapes."
},
stage: "Basic",
attacks: [{
name: {
en: "Hook"
},
damage: 30,
cost: ["Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Seadra"
},
illustrator: "sui",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Water"],
evolveFrom: {
en: "Horsea"
},
description: {
en: "It's the males that raise the offspring. While\nSeadra are raising young, the spines on their\nbacks secrete thicker and stronger poison."
},
stage: "Stage1",
attacks: [{
name: {
en: "Razor Fin"
},
damage: 50,
cost: ["Water", "Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Kingdra ex"
},
illustrator: "PLANETA CG Works",
rarity: "Four Diamond",
category: "Pokemon",
hp: 170,
types: ["Water"],
evolveFrom: {
en: "Seadra"
},
stage: "Stage2",
suffix: "EX",
attacks: [{
name: {
en: "Stormy Prison"
},
damage: 90,
cost: ["Water", "Water"],
effect: {
en: "During your opponent's next turn, the Defending Pokémon can't retreat."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Magikarp"
},
illustrator: "Shigenori Negishi",
rarity: "One Diamond",
category: "Pokemon",
hp: 30,
types: ["Water"],
description: {
en: "An underpowered, pathetic Pokémon. It may\njump high on rare occasions but never more\nthan seven feet."
},
stage: "Basic",
attacks: [{
name: {
en: "Splashing Dodge"
},
damage: 10,
cost: ["Water"],
effect: {
en: "Flip a coin. If heads, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokémon."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Gyarados"
},
illustrator: "hatachu",
rarity: "Three Diamond",
category: "Pokemon",
hp: 130,
types: ["Water"],
evolveFrom: {
en: "Magikarp"
},
description: {
en: "Once it appears, it goes on a rampage.\nIt remains enraged until it demolishes\neverything around it."
},
stage: "Stage1",
attacks: [{
name: {
en: "Wild Swing"
},
damage: 20,
cost: ["Water", "Water"],
effect: {
en: "You may discard any number of your Benched {W} Pokémon. This attack does 40 more damage for each Benched Pokémon you discarded in this way."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Totodile"
},
illustrator: "kawayoo",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "It is small but rough and tough. It won't hesitate to\ntake a bite out of anything that moves."
},
stage: "Basic",
attacks: [{
name: {
en: "Wave Splash"
},
damage: 20,
cost: ["Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Croconaw"
},
illustrator: "Naoki Saito",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Water"],
evolveFrom: {
en: "Totodile"
},
description: {
en: "If it loses a fang, a new one grows back in its\nplace. There are always 48 fangs lining its mouth."
},
stage: "Stage1",
attacks: [{
name: {
en: "Bite"
},
damage: 40,
cost: ["Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Feraligatr"
},
illustrator: "nagimiso",
rarity: "Three Diamond",
category: "Pokemon",
hp: 150,
types: ["Water"],
evolveFrom: {
en: "Croconaw"
},
description: {
en: "It usually moves slowly, but it goes at blinding\nspeed when it attacks and bites prey."
},
stage: "Stage2",
attacks: [{
name: {
en: "Destructive Whirlpool"
},
damage: 90,
cost: ["Water", "Water", "Colorless"],
effect: {
en: "Discard a random Energy from your opponent's Active Pokémon."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Marill"
},
illustrator: "Atsuko Nishida",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "The fur on its body naturally repels water. It can\nstay dry even when it plays in the water."
},
stage: "Basic",
attacks: [{
name: {
en: "Tackle"
},
damage: 10,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Azumarill"
},
illustrator: "Naoyo Kimura",
rarity: "Two Diamond",
category: "Pokemon",
hp: 110,
types: ["Water"],
evolveFrom: {
en: "Marill"
},
description: {
en: "Its long ears are superb sensors. It can distinguish\nthe movements of things in water and tell what\nthey are."
},
stage: "Stage1",
abilities: [{
type: "Ability",
name: {
en: "Thick Fat"
},
effect: {
en: "This Pokémon takes 30 damage from attacks from {R} or {W} Pokémon."
}
}],
attacks: [{
name: {
en: "Tail Smack"
},
damage: 60,
cost: ["Water", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Wooper"
},
illustrator: "Shibuzoh.",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Water"],
description: {
en: "This Pokémon lives in cold water. It will leave the\nwater to search for food when it gets cold outside."
},
stage: "Basic",
attacks: [{
name: {
en: "Rain Splash"
},
damage: 30,
cost: ["Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Quagsire"
},
illustrator: "Kagemaru Himeno",
rarity: "Two Diamond",
category: "Pokemon",
hp: 130,
types: ["Water"],
evolveFrom: {
en: "Wooper"
},
description: {
en: "It has an easygoing nature. It doesn't care if it\nbumps its head on boats and boulders\nwhile swimming."
},
stage: "Stage1",
attacks: [{
name: {
en: "Surf"
},
damage: 80,
cost: ["Water", "Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Qwilfish"
},
illustrator: "Shin Nagasawa",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Water"],
description: {
en: "Be cautious if this Pokémon starts sucking in\nwater—it will soon attack by scattering the toxic\nspikes that grow all over its body."
},
stage: "Basic",
attacks: [{
name: {
en: "Poison Sting"
},
damage: 20,
cost: ["Water"],
effect: {
en: "Your opponent's Active Pokémon is now Poisoned."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Corsola"
},
illustrator: "Mékayu",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Water"],
description: {
en: "It will regrow any branches that break off its\nhead. People keep particularly beautiful Corsola\nbranches as charms to promote safe childbirth."
},
stage: "Basic",
attacks: [{
name: {
en: "Find a Friend"
},
cost: ["Colorless"],
effect: {
en: "Put a random Pokémon from your deck into your hand."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Remoraid"
},
illustrator: "Suwama Chiaki",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "The water they shoot from their mouths can hit\nmoving prey from more than 300 feet away."
},
stage: "Basic",
attacks: [{
name: {
en: "Water Gun"
},
damage: 20,
cost: ["Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Octillery"
},
illustrator: "Kagemaru Himeno",
rarity: "Three Diamond",
category: "Pokemon",
hp: 100,
types: ["Water"],
evolveFrom: {
en: "Remoraid"
},
description: {
en: "Its instinct is to bury itself in holes. It often steals\nthe nesting holes of others to sleep in them."
},
stage: "Stage1",
attacks: [{
name: {
en: "Octazooka"
},
damage: 50,
cost: ["Water", "Water"],
effect: {
en: "If the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen. This effect lasts until the Defending Pokémon leaves the Active Spot, and it doesn't stack."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Delibird"
},
illustrator: "Narumi Sato",
rarity: "Two Diamond",
category: "Pokemon",
hp: 70,
types: ["Water"],
description: {
en: "It carries food all day long. There are tales about\nlost people who were saved by the food it had."
},
stage: "Basic",
attacks: [{
name: {
en: "Stumbling Draw"
},
damage: 10,
cost: ["Water"],
effect: {
en: "Draw a card."
}
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Mantine"
},
illustrator: "0313",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Water"],
description: {
en: "While elegantly swimming in the sea, it ignores\nRemoraid that cling to its fins seeking food scraps."
},
stage: "Basic",
attacks: [{
name: {
en: "Dive"
},
damage: 80,
cost: ["Water", "Water", "Water", "Colorless"],
effect: {
en: "Flip a coin. If heads, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokémon."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Suicune"
},
illustrator: "Anesaki Dynamic",
rarity: "Three Diamond",
category: "Pokemon",
hp: 100,
types: ["Water"],
description: {
en: "It races around the world to purify fouled water.\nIt dashes away with the north wind."
},
stage: "Basic",
attacks: [{
name: {
en: "Cure Stream"
},
damage: 70,
cost: ["Water", "Colorless", "Colorless"],
effect: {
en: "During your opponent's next turn, attacks used by the Defending Pokémon do 20 damage."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Corphish"
},
illustrator: "chibi",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "No matter how dirty the water in the river, it will\nadapt and thrive. It has a strong will to survive."
},
stage: "Basic",
attacks: [{
name: {
en: "Vise Grip"
},
damage: 30,
cost: ["Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Crawdaunt"
},
illustrator: "Hajime Kusajima",
rarity: "Three Diamond",
category: "Pokemon",
hp: 100,
types: ["Water"],
evolveFrom: {
en: "Corphish"
},
description: {
en: "A rough customer that wildly flails its giant claws.\nIt is said to be extremely hard to raise."
},
stage: "Stage1",
abilities: [{
type: "Ability",
name: {
en: "Unruly Claw"
},
effect: {
en: "Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may discard a random Energy from your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Crabhammer"
},
damage: 70,
cost: ["Water", "Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Ducklett"
},
illustrator: "MAHOU",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "When attacked, it uses its feathers to splash water,\nescaping under cover of the spray."
},
stage: "Basic",
attacks: [{
name: {
en: "Rain Splash"
},
damage: 10,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Swanna"
},
illustrator: "chibi",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Water"],
evolveFrom: {
en: "Ducklett"
},
description: {
en: "Despite their elegant appearance, they can flap\ntheir wings strongly and fly for thousands of miles."
},
stage: "Stage1",
attacks: [{
name: {
en: "Feathery Cyclone"
},
damage: 60,
cost: ["Colorless", "Colorless"],
effect: {
en: "Move all Energy from this Pokémon to 1 of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Chinchou"
},
illustrator: "Miki Tanaka",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Lightning"],
description: {
en: "Its antennae, which evolved from a fin, have both\npositive and negative charges flowing through them."
},
stage: "Basic",
attacks: [{
name: {
en: "Lightning Ball"
},
damage: 10,
cost: ["Lightning"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Lanturn ex"
},
illustrator: "PLANETA Igarashi",
rarity: "Four Diamond",
category: "Pokemon",
hp: 150,
types: ["Lightning"],
evolveFrom: {
en: "Chinchou"
},
stage: "Stage1",
suffix: "EX",
attacks: [{
name: {
en: "Flashing Signal"
},
damage: 80,
cost: ["Lightning", "Colorless", "Colorless"],
effect: {
en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. If tails, your opponent's Active Pokémon is now Confused."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Pichu"
},
illustrator: "Kariya",
rarity: "Three Diamond",
category: "Pokemon",
hp: 30,
types: ["Lightning"],
description: {
en: "It is unskilled at storing electric power.\nAny kind of shock causes it to discharge\nenergy spontaneously."
},
stage: "Basic",
attacks: [{
name: {
en: "Crackly Toss"
},
effect: {
en: "Take a {L} Energy from your Energy Zone and attach it to 1 of your Benched Basic Pokémon."
}
}],
weaknesses: [{
type: "Colorless",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Mareep"
},
illustrator: "0313",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Lightning"],
description: {
en: "If static electricity builds in its body, its fleece\ndoubles in volume. Touching it will shock you."
},
stage: "Basic",
attacks: [{
name: {
en: "Static Shock"
},
damage: 20,
cost: ["Lightning"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Flaaffy"
},
illustrator: "MAHOU",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Lightning"],
evolveFrom: {
en: "Mareep"
},
description: {
en: "As a result of storing too much electricity,\nit developed patches where even downy\nwool won't grow."
},
stage: "Stage1",
attacks: [{
name: {
en: "Zap Kick"
},
damage: 50,
cost: ["Lightning", "Lightning"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Ampharos"
},
illustrator: "Kouki Saitou",
rarity: "Three Diamond",
category: "Pokemon",
hp: 150,
types: ["Lightning"],
evolveFrom: {
en: "Flaaffy"
},
description: {
en: "The bright light on its tail can be seen far\naway. It has been treasured since ancient\ntimes as a beacon."
},
stage: "Stage2",
attacks: [{
name: {
en: "Thunder Punch"
},
damage: 80,
cost: ["Lightning", "Lightning"],
effect: {
en: "Flip a coin. If heads, this attack does 40 more damage. If tails, this Pokémon also does 20 damage to itself."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Elekid"
},
illustrator: "Miki Tanaka",
rarity: "Three Diamond",
category: "Pokemon",
hp: 30,
types: ["Lightning"],
description: {
en: "When a storm approaches, this Pokémon gets\nrestless. Once Elekid hears the sound of thunder,\nit gets full-on rowdy."
},
stage: "Basic",
attacks: [{
name: {
en: "Zappy Shot"
},
effect: {
en: "This attack does 20 damage to 1 of your opponent's Benched Pokémon."
}
}],
weaknesses: [{
type: "Colorless",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Raikou"
},
illustrator: "Kazumasa Yasukuni",
rarity: "Three Diamond",
category: "Pokemon",
hp: 90,
types: ["Lightning"],
description: {
en: "The rain clouds it carries let it fire thunderbolts\nat will. They say that it descended with lightning."
},
stage: "Basic",
attacks: [{
name: {
en: "Thunder"
},
damage: 70,
cost: ["Lightning", "Colorless"],
effect: {
en: "This Pokémon also does 20 damage to itself."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Emolga"
},
illustrator: "Saya Tsuruta",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Lightning"],
description: {
en: "As Emolga flutters through the air, it crackles\nwith electricity. This Pokémon is cute, but it can\ncause a lot of trouble."
},
stage: "Basic",
attacks: [{
name: {
en: "Raging Thunder"
},
damage: 40,
cost: ["Lightning"],
effect: {
en: "This attack also does 10 damage to 1 of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Slowpoke"
},
illustrator: "Aya Kusube",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Psychic"],
description: {
en: "It is incredibly slow and dopey. It takes five\nseconds for it to feel pain when under attack."
},
stage: "Basic",
attacks: [{
name: {
en: "Rest"
},
cost: ["Colorless"],
effect: {
en: "This Pokémon is now Asleep. Heal 30 damage from it."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Slowking"
},
illustrator: "Kagemaru Himeno",
rarity: "Two Diamond",
category: "Pokemon",
hp: 110,
types: ["Psychic"],
evolveFrom: {
en: "Slowpoke"
},
description: {
en: "When its head was bitten, toxins entered Slowpoke's\nhead and unlocked an extraordinary power."
},
stage: "Stage1",
attacks: [{
name: {
en: "Psychic"
},
damage: 10,
cost: ["Psychic", "Colorless"],
effect: {
en: "This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Smoochum"
},
illustrator: "Sumiyoshi Kizuki",
rarity: "Three Diamond",
category: "Pokemon",
hp: 30,
types: ["Psychic"],
description: {
en: "If its face gets even slightly dirty, Smoochum will\nbathe immediately. But if its body gets dirty,\nSmoochum doesn't really seem to care."
},
stage: "Basic",
attacks: [{
name: {
en: "Shivery Wave"
},
damage: 20,
effect: {
en: "This attack does 20 damage for each Energy attached to your opponent's Active Pokémon."
}
}],
weaknesses: [{
type: "Colorless",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Jynx"
},
illustrator: "Midori Harada",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Psychic"],
description: {
en: "Its strange cries sound like human language.\nThere are some musicians who compose songs\nfor Jynx to sing."
},
stage: "Basic",
attacks: [{
name: {
en: "Attract Smack"
},
damage: 30,
cost: ["Psychic", "Colorless"],
effect: {
en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Cleffa"
},
illustrator: "Orca",
rarity: "Three Diamond",
category: "Pokemon",
hp: 30,
types: ["Psychic"],
description: {
en: "According to local rumors, Cleffa are often seen\nin places where shooting stars have fallen."
},
stage: "Basic",
attacks: [{
name: {
en: "Twinkly Call"
},
effect: {
en: "Put a random Pokémon from your deck into your hand."
}
}],
weaknesses: [{
type: "Colorless",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Togepi"
},
illustrator: "Sekio",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Psychic"],
description: {
en: "The shell seems to be filled with joy. It is said\nthat it will share good luck when treated kindly."
},
stage: "Basic",
attacks: [{
name: {
en: "Charm"
},
cost: ["Colorless"],
effect: {
en: "During your opponent's next turn, attacks used by the Defending Pokémon do 20 damage."
}
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Togetic"
},
illustrator: "Atsuko Nishida",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Psychic"],
evolveFrom: {
en: "Togepi"
},
description: {
en: "They say that it will appear before kindhearted,\ncaring people and shower them with happiness."
},
stage: "Stage1",
attacks: [{
name: {
en: "Speed Dive"
},
damage: 30,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Togekiss"
},
illustrator: "sui",
rarity: "Three Diamond",
category: "Pokemon",
hp: 140,
types: ["Psychic"],
evolveFrom: {
en: "Togetic"
},
description: {
en: "These Pokémon are never seen anywhere near\nconflict or turmoil. In recent times, they've hardly\nbeen seen at all."
},
stage: "Stage2",
abilities: [{
type: "Ability",
name: {
en: "Celestial Blessing"
},
effect: {
en: "If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage."
}
}],
attacks: [{
name: {
en: "Magical Shot"
},
damage: 70,
cost: ["Psychic", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Natu"
},
illustrator: "Masakazu Fukuda",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Psychic"],
description: {
en: "It is extremely good at climbing tree trunks and\nlikes to eat the new sprouts on the trees."
},
stage: "Basic",
attacks: [{
name: {
en: "Peck"
},
damage: 20,
cost: ["Psychic"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Xatu"
},
illustrator: "Hajime Kusajima",
rarity: "Three Diamond",
category: "Pokemon",
hp: 80,
types: ["Psychic"],
evolveFrom: {
en: "Natu"
},
description: {
en: "They say that it stays still and quiet because it is\nseeing both the past and future at the same time."
},
stage: "Stage1",
attacks: [{
name: {
en: "Life Drain"
},
cost: ["Psychic", "Psychic"],
effect: {
en: "Flip a coin. If heads, your opponent's Active Pokémon's remaining HP is now 10."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Espeon ex"
},
illustrator: "PLANETA CG Works",
rarity: "Four Diamond",
category: "Pokemon",
hp: 140,
types: ["Psychic"],
evolveFrom: {
en: "Eevee"
},
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Psychic Healing"
},
effect: {
en: "Once during your turn, if this Pokémon is in the Active Spot, you may heal 30 damage from 1 of your Pokémon."
}
}],
attacks: [{
name: {
en: "Super Psy Bolt"
},
damage: 80,
cost: ["Psychic", "Psychic"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Unown"
},
illustrator: "OKUBO",
rarity: "Three Diamond",
category: "Pokemon",
hp: 60,
types: ["Psychic"],
description: {
en: "Its flat, thin body is always stuck on walls. Its shape\nappears to have some meaning."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "GUARD"
},
effect: {
en: "This Ability works if you have any Unown in play with an Ability other than . All of your Pokémon take 10 damage from attacks from your opponent's Pokémon."
}
}],
attacks: [{
name: {
en: "Hidden Power"
},
damage: 20,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Unown"
},
illustrator: "Anesaki Dynamic",
rarity: "Three Diamond",
category: "Pokemon",
hp: 60,
types: ["Psychic"],
description: {
en: "Its flat, thin body is always stuck on walls. Its shape\nappears to have some meaning."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "POWER"
},
effect: {
en: "This Ability works if you have any Unown in play with an Ability other than . Attacks used by your Pokémon do +10 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Hidden Power"
},
damage: 20,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Wobbuffet"
},
illustrator: "Masakazu Fukuda",
rarity: "One Diamond",
category: "Pokemon",
hp: 90,
types: ["Psychic"],
description: {
en: "It hates light and shock. If attacked, it inflates its\nbody to pump up its counterstrike."
},
stage: "Basic",
attacks: [{
name: {
en: "Reply Strongly"
},
damage: 30,
cost: ["Psychic", "Colorless"],
effect: {
en: "If this Pokémon was damaged by an attack during your opponent's last turn while it was in the Active Spot, this attack does 50 more damage."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Girafarig"
},
illustrator: "Miki Tanaka",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Psychic"],
description: {
en: "Girafarig's tail has a small head. It instinctively\nbites at any foe that approaches the Pokémon\nfrom behind."
},
stage: "Basic",
attacks: [{
name: {
en: "Psybeam"
},
damage: 50,
cost: ["Psychic", "Colorless", "Colorless"],
effect: {
en: "Your opponent's Active Pokémon is now Confused."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Snubbull"
},
illustrator: "Akira Komayama",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Psychic"],
description: {
en: "It grows close to others easily and is also easily\nspoiled. The disparity between its face and its\nactions makes many young people wild about it."
},
stage: "Basic",
attacks: [{
name: {
en: "Ram"
},
damage: 20,
cost: ["Psychic"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Granbull"
},
illustrator: "Suwama Chiaki",
rarity: "Two Diamond",
category: "Pokemon",
hp: 120,
types: ["Psychic"],
evolveFrom: {
en: "Snubbull"
},
description: {
en: "While it has powerful jaws, it doesn't care for\ndisputes, so it rarely has a chance to display\ntheir might."
},
stage: "Stage1",
attacks: [{
name: {
en: "Wild Tackle"
},
damage: 100,
cost: ["Psychic", "Psychic", "Colorless"],
effect: {
en: "This Pokémon also does 20 damage to itself."
}
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Munna"
},
illustrator: "miki kudo",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Psychic"],
description: {
en: "Late at night, it appears beside people's pillows.\nAs it feeds on dreams, the patterns on its body\ngive off a faint glow."
},
stage: "Basic",
attacks: [{
name: {
en: "Psyshot"
},
damage: 20,
cost: ["Psychic"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Musharna"
},
illustrator: "MAHOU",
rarity: "Two Diamond",
category: "Pokemon",
hp: 110,
types: ["Psychic"],
evolveFrom: {
en: "Munna"
},
description: {
en: "When dark mists emanate from its body, don't\nget too near. If you do, your nightmares will\nbecome reality."
},
stage: "Stage1",
attacks: [{
name: {
en: "Dream Dance"
},
damage: 60,
cost: ["Psychic", "Colorless"],
effect: {
en: "Both Active Pokémon are now Asleep."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Onix"
},
illustrator: "KEIICHIRO ITO",
rarity: "One Diamond",
category: "Pokemon",
hp: 100,
types: ["Fighting"],
description: {
en: "As it digs through the ground, it absorbs many\nhard objects. This is what makes its body so solid."
},
stage: "Basic",
attacks: [{
name: {
en: "Headbutt"
},
damage: 50,
cost: ["Colorless", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Sudowoodo"
},
illustrator: "AKIRA EGAWA",
rarity: "One Diamond",
category: "Pokemon",
hp: 90,
types: ["Fighting"],
description: {
en: "Although it always pretends to be a tree,\nits composition appears more similar to\nrock than to vegetation."
},
stage: "Basic",
attacks: [{
name: {
en: "Rock Throw"
},
damage: 50,
cost: ["Fighting", "Fighting"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Gligar"
},
illustrator: "Mina Nakai",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fighting"],
description: {
en: "It usually clings to cliffs. When it spots its prey,\nit spreads its wings and glides down to attack."
},
stage: "Basic",
attacks: [{
name: {
en: "Glide"
},
damage: 10,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Gliscor"
},
illustrator: "Shiburingaru",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Fighting"],
evolveFrom: {
en: "Gligar"
},
description: {
en: "It observes prey while hanging inverted from\nbranches. When the chance presents itself,\nit swoops!"
},
stage: "Stage1",
attacks: [{
name: {
en: "Sharp Fang"
},
damage: 60,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Swinub"
},
illustrator: "Yukiko Baba",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Fighting"],
description: {
en: "It rubs its snout on the ground to find and dig up\nfood. It sometimes discovers hot springs."
},
stage: "Basic",
attacks: [{
name: {
en: "Mud-Slap"
},
damage: 30,
cost: ["Fighting", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Piloswine"
},
illustrator: "Midori Harada",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Fighting"],
evolveFrom: {
en: "Swinub"
},
description: {
en: "If it charges at an enemy, the hairs on its back\nstand up straight. It is very sensitive to sound."
},
stage: "Stage1",
attacks: [{
name: {
en: "Headbutt Bounce"
},
damage: 70,
cost: ["Fighting", "Fighting", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Mamoswine"
},
illustrator: "Uta",
rarity: "Three Diamond",
category: "Pokemon",
hp: 160,
types: ["Fighting"],
evolveFrom: {
en: "Piloswine"
},
description: {
en: "This Pokémon can be spotted in wall paintings\nfrom as far back as 10,000 years ago. For a\nwhile, it was thought to have gone extinct."
},
stage: "Stage2",
attacks: [{
name: {
en: "Earthquake"
},
damage: 160,
cost: ["Fighting", "Fighting", "Fighting", "Colorless"],
effect: {
en: "This attack also does 20 damage to each of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 4
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Wisdom of Sea and Sky"
const card: Card = {
set: Set,
name: {
en: "Phanpy"
},
illustrator: "Midori Harada",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Fighting"],
description: {
en: "This Pokémon lives and nests on a riverbank.\nAfter playing in the mud, it won't be able to\nsettle down unless it washes its body."
},
stage: "Basic",
attacks: [{
name: {
en: "Reckless Charge"
},
damage: 30,
cost: ["Fighting"],
effect: {
en: "This Pokémon also does 10 damage to itself."
}
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 2
}
export default card

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