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Finished Complete Rework of the Database
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69
data/Base/Fossil/40.ts
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69
data/Base/Fossil/40.ts
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import { Card } from '../../../interfaces'
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import Set from '../Fossil'
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const card: Card = {
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name: {
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en: "Omastar",
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},
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illustrator: "Ken Sugimori",
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rarity: "Uncommon",
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category: "Pokemon",
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set: Set,
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dexId: [
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139,
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],
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hp: 70,
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types: [
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"Water",
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],
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evolveFrom: {
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en: "Omanyte",
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},
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stage: "Stage2",
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attacks: [
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{
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cost: [
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"Water",
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"Colorless",
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],
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name: {
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en: "Water Gun",
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},
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effect: {
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en: "Does 20 damage plus 10 more damage for each Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.",
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},
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damage: 20,
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},
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{
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cost: [
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Spike Cannon",
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},
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effect: {
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en: "Flip 2 coins. This attack does 30 damage times the number of heads.",
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Grass",
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value: "×2"
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},
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],
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}
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export default card
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