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mirror of https://github.com/tcgdex/cards-database.git synced 2025-06-14 00:29:19 +00:00

Fixed most POP sets (#99)

Signed-off-by: Avior <github@avior.me>
This commit is contained in:
2021-10-26 17:23:45 +02:00
committed by GitHub
parent 829d78fa6f
commit afd3a664ae
153 changed files with 2328 additions and 1124 deletions

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@ -5,23 +5,27 @@ const card: Card = {
name: {
en: "Blastoise",
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
9,
],
hp: 120,
types: [
"Water",
],
evolveFrom: {
en: "Unown",
},
stage: "Stage2",
stage: "Stage2",
attacks: [
{
@ -49,23 +53,27 @@ const card: Card = {
en: "Rocket Tackle",
},
effect: {
en: "Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Blastoise by attacks during your opponent's next turn.",
en: "Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Blastoise by attacks during your opponents next turn.",
},
damage: 60,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
type: "Lightning"
},
],
retreat: 2,
variants: {
normal: true,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -5,25 +5,24 @@ const card: Card = {
name: {
en: "High Pressure System",
},
illustrator: "Ken Ikuji",
rarity: "Uncommon",
category: "Trainer",
set: Set,
effect: {
en: "Each player pays Colorless less to retreat his or her Fire and Water Pokémon."
},
trainerType: "Stadium",
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,25 +5,24 @@ const card: Card = {
name: {
en: "Low Pressure System",
},
illustrator: "Shin-ichi Yoshikawa",
rarity: "Uncommon",
category: "Trainer",
set: Set,
effect: {
en: "Each Grass and Lightning Pokémon in play (both yours and your opponents) gets +10 HP."
},
trainerType: "Stadium",
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Ditto",
},
illustrator: "Yuka Morii",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
132,
],
hp: 60,
types: [
"Psychic",
],
stage: "Basic",
attacks: [
{
cost: [
@ -37,17 +39,33 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
type: "Psychic"
},
],
abilities: [{
type: "Poke-POWER",
name: {
en: "Duplicate"
},
effect: {
en: "Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards attached to Ditto, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) If you do, put Ditto on top of your deck. Shuffle your deck afterward. You cant use more than 1 Duplicate Poké-Power each turn."
}
}],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Eevee",
},
illustrator: "Masakazu Fukuda",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
133,
],
hp: 50,
types: [
"Colorless",
],
stage: "Basic",
attacks: [
{
cost: [
@ -48,17 +50,21 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Ivysaur",
},
illustrator: "Midori Harada",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
2,
],
hp: 70,
types: [
"Grass",
],
stage: "Stage1",
attacks: [
{
cost: [
@ -32,7 +34,7 @@ const card: Card = {
effect: {
en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.",
},
damage: 10,
damage: "10+",
},
{
@ -47,21 +49,25 @@ const card: Card = {
effect: {
en: "The Defending Pokémon is now Poisoned.",
},
damage: 50,
damage: 40,
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
type: "Psychic"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,23 +5,27 @@ const card: Card = {
name: {
en: "Marshtomp",
},
illustrator: "Midori Harada",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
259,
],
hp: 70,
types: [
"Fighting",
],
evolveFrom: {
en: "Mudkip",
},
stage: "Stage1",
stage: "Stage1",
attacks: [
{
@ -51,17 +55,21 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
type: "Grass"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Pichu Bros.",
},
illustrator: "Kagemaru Himeno",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
172,
],
hp: 60,
types: [
"Lightning",
],
stage: "Basic",
attacks: [
{
cost: [
@ -33,21 +35,25 @@ const card: Card = {
effect: {
en: "Flip 2 coins. This attack does 20 damage times the number of heads. If either coin is heads, the Defending Pokémon is now Confused.",
},
damage: 20,
damage: "20×",
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,15 +5,18 @@ const card: Card = {
name: {
en: "Ho-Oh ex",
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
illustrator: "Mitsuhiro Arita",
rarity: "Ultra Rare",
category: "Pokemon",
set: Set,
dexId: [
250,
],
hp: 110,
types: [
"Fire",
],
@ -27,10 +30,11 @@ const card: Card = {
en: "Golden Wing",
},
effect: {
en: "If Ho-Oh ex would be Knocked Out by damage from an opponent's attack, you may move up to 2 Energy attached to Ho-Oh ex to your Pokémon in any way you like.",
en: "If Ho-Oh ex would be Knocked Out by damage from an opponents attack, you may move up to 2 Energy attached to Ho-Oh ex to your Pokémon in any way you like.",
},
},
],
attacks: [
{
cost: [
@ -44,21 +48,26 @@ const card: Card = {
effect: {
en: "Does 10 damage plus 20 more damage for each type of basic Energy card attached to Ho-Oh ex.",
},
damage: 10,
damage: "10+",
},
],
weaknesses: [
{
type: "Water",
value: "×2"
type: "Water"
},
],
suffix: "EX",
retreat: 2,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,23 +5,27 @@ const card: Card = {
name: {
en: "Flareon",
},
illustrator: "Masakazu Fukuda",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
136,
],
hp: 70,
types: [
"Fire",
],
evolveFrom: {
en: "Eevee",
},
stage: "Stage1",
stage: "Stage1",
attacks: [
{
@ -35,36 +39,40 @@ const card: Card = {
effect: {
en: "Flip a coin. If heads, this attack does 10 damage plus 20 more damage.",
},
damage: 10,
damage: "10+",
},
{
cost: [
"Fighting",
"Fighting",
"Fire",
"Fire",
"Colorless",
],
name: {
en: "Fire Spin",
},
effect: {
en: "Discard 2 Basic energy cards attached to Flareon or this attack does nothing.",
en: "Discard 2 basic Energy cards attached to Flareon or this attack does nothing.",
},
damage: 70,
},
],
weaknesses: [
{
type: "Water",
value: "×2"
type: "Water"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -5,23 +5,27 @@ const card: Card = {
name: {
en: "Jolteon",
},
illustrator: "Masakazu Fukuda",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
135,
],
hp: 70,
types: [
"Lightning",
],
evolveFrom: {
en: "Eevee",
},
stage: "Stage1",
stage: "Stage1",
attacks: [
{
@ -50,16 +54,17 @@ const card: Card = {
effect: {
en: "Flip 4 coins. This attack does 20 damage times the number of heads.",
},
damage: 20,
damage: "20×",
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
resistances: [
{
type: "Metal",
@ -67,9 +72,14 @@ const card: Card = {
},
],
retreat: 0,
variants: {
normal: false,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Minun",
},
illustrator: "Sumiyoshi Kizuki",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
312,
],
hp: 50,
types: [
"Lightning",
],
stage: "Basic",
attacks: [
{
cost: [
@ -30,7 +32,7 @@ const card: Card = {
en: "Cheer Up",
},
effect: {
en: "Draw a card. If Plusle is in play, draw 2 cards instead.",
en: "Draw a card. If you have Plusle in play, draw 2 cards instead.",
},
},
@ -43,7 +45,7 @@ const card: Card = {
en: "Negative Ion",
},
effect: {
en: "During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 10 (before applying Weakness and Resistance).",
en: "During your opponents next turn, any damage done by attacks from the Defending Pokémon is reduced by 10 (before applying Weakness and Resistance).",
},
damage: 20,
@ -57,18 +59,18 @@ const card: Card = {
en: "Power Bolt",
},
effect: {
en: "Choose 1 of your opponent's Pokémon that has any Poké-Powers. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
},
damage: 30,
en: "Choose 1 of your opponents Pokémon that has any Poké-Powers. This attack does 30 damage to that Pokémon. (Dont apply Weakness and Resistance for Benched Pokémon.)",
}
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
resistances: [
{
type: "Metal",
@ -76,9 +78,14 @@ const card: Card = {
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Plusle",
},
illustrator: "Sumiyoshi Kizuki",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
311,
],
hp: 50,
types: [
"Lightning",
],
stage: "Basic",
attacks: [
{
cost: [
@ -30,7 +32,7 @@ const card: Card = {
en: "Cheer Up",
},
effect: {
en: "Draw a card. If Minun is in play, draw 2 cards instead.",
en: "Draw a card. If you have Minun in play, draw 2 cards instead.",
},
},
@ -45,7 +47,7 @@ const card: Card = {
effect: {
en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage.",
},
damage: 20,
damage: "20+",
},
{
@ -57,18 +59,18 @@ const card: Card = {
en: "Body Bolt",
},
effect: {
en: "Choose 1 of your opponent's Pokémon that has any Poké-bodies. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
},
damage: 30,
en: "Choose 1 of your opponents Pokémon that has any Poké-Bodies. This attack does 30 damage to that Pokémon. (Dont apply Weakness and Resistance for Benched Pokémon.)",
}
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
resistances: [
{
type: "Metal",
@ -76,9 +78,14 @@ const card: Card = {
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -5,23 +5,27 @@ const card: Card = {
name: {
en: "Vaporeon",
},
illustrator: "Masakazu Fukuda",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
134,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Diglett",
},
stage: "Stage1",
stage: "Stage1",
attacks: [
{
@ -37,30 +41,34 @@ const card: Card = {
},
{
cost: [
"Lightning",
"Water",
"Colorless",
],
name: {
en: "Water Gun",
},
effect: {
en: "Does 30 damage plus 20 more damage for each Energy attached to Vaporeon but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.",
en: "Does 30 damage plus 20 more damage for each Water Energy attached to Vaporeon but not used to pay for this attacks Energy cost. You cant add more than 40 damage in this way.",
},
damage: 30,
damage: "30+",
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
type: "Lightning"
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Combusken",
},
illustrator: "Mitsuhiro Arita",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
256,
],
hp: 70,
types: [
"Fire",
],
stage: "Stage1",
attacks: [
{
cost: [
@ -43,23 +45,27 @@ const card: Card = {
en: "Flamethrower",
},
effect: {
en: "Discard a R Energy attached to Combusken.",
en: "Discard a Fire Energy attached to Combusken.",
},
damage: 50,
},
],
weaknesses: [
{
type: "Water",
value: "×2"
type: "Water"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Donphan",
},
illustrator: "Tomoaki Imakuni",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
232,
],
hp: 80,
types: [
"Fighting",
],
stage: "Stage1",
attacks: [
{
cost: [
@ -46,21 +48,25 @@ const card: Card = {
effect: {
en: "Flip 3 coins. This attack does 30 damage times the number of heads.",
},
damage: 30,
damage: "30×",
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
type: "Grass"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Forretress",
},
illustrator: "Midori Harada",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
205,
],
hp: 70,
types: [
"Grass",
],
stage: "Stage1",
attacks: [
{
cost: [
@ -46,21 +48,25 @@ const card: Card = {
effect: {
en: "The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.",
},
damage: 40,
damage: 20,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
type: "Fire"
},
],
retreat: 2,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card