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mirror of https://github.com/tcgdex/cards-database.git synced 2025-06-12 15:59:18 +00:00

Fixed most POP sets (#99)

Signed-off-by: Avior <github@avior.me>
This commit is contained in:
2021-10-26 17:23:45 +02:00
committed by GitHub
parent 829d78fa6f
commit afd3a664ae
153 changed files with 2328 additions and 1124 deletions

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@ -3,24 +3,26 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Ho-oh",
en: "Ho-Oh",
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
250,
],
hp: 80,
types: [
"Fire",
],
stage: "Basic",
attacks: [
{
cost: [
@ -45,23 +47,27 @@ const card: Card = {
en: "Fire Blast",
},
effect: {
en: "Discard a Energy attached to Ho-oh.",
en: "Discard a Fire Energy attached to Ho-Oh.",
},
damage: 60,
},
],
weaknesses: [
{
type: "Water",
value: "×2"
type: "Water"
},
],
retreat: 2,
variants: {
normal: true,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -3,24 +3,26 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Charmander (Delta Species)",
en: "Charmander δ",
},
illustrator: "Mitsuhiro Arita",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
4,
],
hp: 50,
types: [
"Lightning",
],
stage: "Basic",
attacks: [
{
cost: [
@ -46,17 +48,21 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Water",
value: "×2"
type: "Water"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -3,24 +3,26 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Meowth (Delta Species)",
en: "Meowth δ",
},
illustrator: "Mitsuhiro Arita",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
52,
],
hp: 50,
hp: 40,
types: [
"Darkness",
],
stage: "Basic",
attacks: [
{
cost: [
@ -30,22 +32,26 @@ const card: Card = {
en: "Feint Attack",
},
effect: {
en: "Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.",
en: "Choose 1 of your opponents Pokémon. This attack does 10 damage to that Pokémon. This attacks damage isnt affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.",
},
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Pikachu",
},
illustrator: "Naoyo Kimura",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
25,
],
hp: 50,
types: [
"Lightning",
],
stage: "Basic",
attacks: [
{
cost: [
@ -49,17 +51,21 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -3,24 +3,26 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Pikachu (Delta Species)",
en: "Pikachu δ",
},
illustrator: "Ryo Ueda",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
25,
],
hp: 40,
types: [
"Metal",
],
stage: "Basic",
attacks: [
{
cost: [
@ -42,23 +44,27 @@ const card: Card = {
en: "Heavy Metal",
},
effect: {
en: "Flip a coin for each Energy attached to Pikachu. This attack does 10 damage plus 20 more damage for each heads.",
en: "Flip a coin for each Metal Energy attached to Pikachu. This attack does 10 damage plus 20 more damage for each heads.",
},
damage: 10,
damage: "10+",
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -3,23 +3,28 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Pelipper (Delta Species)",
en: "Pelipper δ",
},
illustrator: "Mitsuhiro Arita",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
279,
],
hp: 70,
types: [
"Lightning",
],
evolveFrom: {
en: "Wingull",
},
stage: "Stage1",
abilities: [
@ -29,10 +34,11 @@ const card: Card = {
en: "Mist",
},
effect: {
en: "Any damage done to Pelipper by attacks from Stage 2 Evolved Pokémon (both yours and your opponent's) is reduced by 30 (after applying Weakness and Resistance).",
en: "Any damage done to Pelipper by attacks from Stage 2 Evolved Pokémon (both yours and your opponents) is reduced by 30 (after applying Weakness and Resistance).",
},
},
],
attacks: [
{
cost: [
@ -44,18 +50,19 @@ const card: Card = {
en: "Lightning Wing",
},
effect: {
en: "Does 10 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
en: "Does 10 damage to 1 of your Benched Pokémon. (Dont apply Weakness and Resistance for Benched Pokémon.)",
},
damage: 50,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
type: "Lightning"
},
],
resistances: [
{
type: "Fighting",
@ -63,9 +70,14 @@ const card: Card = {
},
],
retreat: 0,
variants: {
normal: false,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -3,24 +3,26 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Zangoose (Delta Species)",
en: "Zangoose δ",
},
illustrator: "Kouki Saitou",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
335,
],
hp: 70,
types: [
"Metal",
],
stage: "Basic",
attacks: [
{
cost: [
@ -30,7 +32,7 @@ const card: Card = {
en: "Detect",
},
effect: {
en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Zangoose during your opponent's next turn.",
en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Zangoose during your opponents next turn.",
},
},
@ -48,17 +50,21 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -3,17 +3,20 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Espeon Star",
en: "Espeon ",
},
illustrator: "Masakazu Fukuda",
rarity: "Rare",
category: "Pokemon",
illustrator: "Masakazu Fukuda",
rarity: "Ultra Rare",
category: "Pokemon",
set: Set,
dexId: [
196,
],
hp: 70,
types: [
"Psychic",
],
@ -27,10 +30,11 @@ const card: Card = {
en: "Purple Ray",
},
effect: {
en: "Once during your turn, when you put Espeon * from your hand onto your Bench, you may use this power. Each Active Pokémon (both yours and your opponent's) is now Confused.",
en: "Once during your turn, when you put Espeon Star from your hand onto your Bench, you may use this power. Each Active Pokémon (both yours and your opponents) is now Confused.",
},
},
],
attacks: [
{
cost: [
@ -44,21 +48,25 @@ const card: Card = {
effect: {
en: "Does 30 damage plus 10 more damage for each Energy attached to the Defending Pokémon.",
},
damage: 30,
damage: "30+",
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
type: "Psychic"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -3,17 +3,20 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Umbreon Star",
en: "Umbreon ",
},
illustrator: "Masakazu Fukuda",
rarity: "Rare",
category: "Pokemon",
illustrator: "Masakazu Fukuda",
rarity: "Ultra Rare",
category: "Pokemon",
set: Set,
dexId: [
197,
],
hp: 70,
types: [
"Darkness",
],
@ -27,10 +30,11 @@ const card: Card = {
en: "Dark Ray",
},
effect: {
en: "Once during your turn, when you put Umbreon * from your hand onto your Bench, you may choose 1 card from your opponent's hand without looking and discard it.",
en: "Once during your turn, when you put Umbreon Star from your hand onto your Bench, you may choose 1 card from your opponents hand without looking and discard it.",
},
},
],
attacks: [
{
cost: [
@ -41,17 +45,18 @@ const card: Card = {
en: "Feint Attack",
},
effect: {
en: "Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké",
en: "Choose 1 of your opponents Pokémon. This attack does 30 damage to that Pokémon. This attacks damage isnt affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.",
},
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
type: "Fighting"
},
],
resistances: [
{
type: "Psychic",
@ -59,9 +64,14 @@ const card: Card = {
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,22 +5,24 @@ const card: Card = {
name: {
en: "Lugia",
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
249,
],
hp: 80,
types: [
"Psychic",
],
stage: "Basic",
attacks: [
{
cost: [
@ -40,26 +42,33 @@ const card: Card = {
"Colorless",
"Colorless",
],
name: {
en: "Aerowing",
},
effect: {
en: "Before doing damage, you may flip a coin. If tails, this attack does nothing. If heads, this attack does 60 damage instead.",
},
damage: 30
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
type: "Psychic"
},
],
retreat: 2,
variants: {
normal: true,
reverse: false,
holo: true,
firstEdition: false
}
}
export default card

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@ -3,24 +3,26 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Mew (Delta Species)",
en: "Mew δ",
},
illustrator: "Masakazu Fukuda",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
151,
],
hp: 60,
types: [
"Fire",
],
stage: "Basic",
attacks: [
{
cost: [
@ -30,7 +32,7 @@ const card: Card = {
en: "Copy",
},
effect: {
en: "Choose 1 of the Defending Pokémon's attacks. Copy copies that attack. This attack does nothing if Mew doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Mew performs that attack.",
en: "Choose 1 of the Defending Pokémons attacks. Copy copies that attack. This attack does nothing if Mew doesnt have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Mew performs that attack.",
},
},
@ -47,17 +49,21 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
type: "Psychic"
},
],
retreat: 1,
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,25 +5,23 @@ const card: Card = {
name: {
en: "Double Rainbow Energy",
},
illustrator: "Takumi Akabane",
rarity: "Rare",
category: "Energy",
set: Set,
energyType: "Special",
effect: {
en: "Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Has no effect other than providing Energy.) Damage done to your opponents Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (before applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy."
},
energyType: "Special",
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -3,25 +3,29 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Charmeleon (Delta Species)",
en: "Charmeleon δ",
},
illustrator: "Mitsuhiro Arita",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
5,
],
hp: 70,
types: [
"Lightning",
],
evolveFrom: {
en: "Charmander",
},
stage: "Stage1",
stage: "Stage1",
attacks: [
{
@ -52,17 +56,21 @@ const card: Card = {
},
],
weaknesses: [
{
type: "Water",
value: "×2"
type: "Water"
},
],
retreat: 1,
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -3,27 +3,26 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Bill's Maintenance",
en: "Bills Maintenance",
},
illustrator: "Ken Sugimori",
rarity: "Uncommon",
category: "Trainer",
set: Set,
effect: {
en: "If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards."
},
trainerType: "Supporter",
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,25 +5,24 @@ const card: Card = {
name: {
en: "Rare Candy",
},
illustrator: "Ryo Ueda",
rarity: "Uncommon",
category: "Trainer",
set: Set,
effect: {
en: "Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.)"
},
trainerType: "Item",
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -5,25 +5,24 @@ const card: Card = {
name: {
en: "Boost Energy",
},
illustrator: "Shin-ichi Yoshikawa",
rarity: "Uncommon",
category: "Trainer",
category: "Energy",
set: Set,
effect: {
en: "Boost Energy can be attached only to an Evolved Pokémon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides ColorlessColorlessColorless Energy. The Pokémon Boost Energy is attached to cant retreat. If the Pokémon Boost Energy is attached to isnt an Evolved Pokémon, discard Boost Energy."
},
energyType: "Special",
variants: {
normal: true,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card

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@ -3,27 +3,25 @@ import Set from '../POP Series 5'
const card: Card = {
name: {
en: "Delta Species Rainbow Energy",
en: "δ Rainbow Energy",
},
illustrator: "Takumi Akabane",
rarity: "Uncommon",
category: "Energy",
set: Set,
energyType: "Special",
effect: {
en: "δ Rainbow Energy provides Colorless Energy. While attached to a Pokémon that has δ on its card, δ Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.)"
},
energyType: "Special",
variants: {
normal: false,
reverse: false,
holo: false,
firstEdition: false
}
}
export default card