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feat: Add Triumphant Light set (#670)

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Florian Bouillon 2025-02-28 10:05:02 +01:00 committed by GitHub
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import { Set } from '../../interfaces'
import serie from '../Pokémon TCG Pocket'
const set: Set = {
id: "A2a",
name: {
// de: "Unschlagbare Gene",
en: "Triumphant Light",
// es: "Genes Formidables",
// fr: "Puissance Génétique",
// it: "Geni Supremi",
// pt: "Dominação Genética"
},
serie: serie,
cardCount: {
official: 75
},
releaseDate: "2025-02-28"
}
export default set

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Heracross"
},
illustrator: "Satoshi Shirai",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Grass"],
description: {
en: "It loves sweet nectar. To keep all the nectar to<br />itself, it hurls rivals away with its prized horn."
},
stage: "Basic",
attacks: [{
name: {
en: "Single-Horn Throw"
},
damage: 50,
cost: ["Grass", "Colorless", "Colorless"],
effect: {
en: "Flip 2 coins. If both of them are heads, this attack does 70 more damage."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Burmy"
},
illustrator: "miki kudo",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Grass"],
description: {
en: "To shelter itself from cold, wintry winds, it covers<br />itself with a cloak made of twigs and leaves."
},
stage: "Basic",
attacks: [{
name: {
en: "Ram"
},
damage: 20,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Mothim"
},
illustrator: "MAHOU",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Grass"],
evolveFrom: {
en: "Burmy"
},
description: {
en: "It loves the honey of flowers and steals honey<br />collected by Combee."
},
stage: "Stage1",
attacks: [{
name: {
en: "Gust"
},
damage: 50,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Combee"
},
illustrator: "Akira Komayama",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Grass"],
description: {
en: "At night, Combee sleep in a group of about a<br />hundred, packed closely together in a lump."
},
stage: "Basic",
attacks: [{
name: {
en: "Bug Bite"
},
damage: 20,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Vespiquen"
},
illustrator: "kawayoo",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Grass"],
evolveFrom: {
en: "Combee"
},
description: {
en: "It houses its colony in cells in its body and<br />releases various pheromones to make those<br />grubs do its bidding."
},
stage: "Stage1",
attacks: [{
name: {
en: "Reckless Charge"
},
damage: 120,
cost: ["Grass", "Grass", "Grass"],
effect: {
en: "This Pokémon also does 30 damage to itself."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Cherubi"
},
illustrator: "Atsuko Nishida",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Grass"],
description: {
en: "It nimbly dashes about to avoid getting pecked<br />by bird Pokémon that would love to make off<br />with its small, nutrient-rich storage ball."
},
stage: "Basic",
attacks: [{
name: {
en: "Leafage"
},
damage: 20,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Cherrim"
},
illustrator: "Midori Harada",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Grass"],
evolveFrom: {
en: "Cherubi"
},
description: {
en: "As a bud, it barely moves. It sits still, placidly<br />waiting for sunlight to appear."
},
stage: "Stage1",
attacks: [{
name: {
en: "Worry Seed"
},
damage: 40,
cost: ["Grass"],
effect: {
en: "Your opponent's Active Pokémon is now Confused."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Cherrim"
},
illustrator: "Kagemaru Himeno",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Grass"],
evolveFrom: {
en: "Cherubi"
},
description: {
en: "After absorbing plenty of sunlight, Cherrim takes<br />this form. It's full of energy while it's like this,<br />and its liveliness will go on until sundown."
},
stage: "Stage1",
attacks: [{
name: {
en: "Leech Seed"
},
damage: 60,
cost: ["Grass", "Grass"],
effect: {
en: "Heal 20 damage from this Pokémon."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Carnivine"
},
illustrator: "Shiburingaru",
rarity: "Three Diamond",
category: "Pokemon",
hp: 80,
types: ["Grass"],
description: {
en: "It attracts prey with its sweet-smelling saliva, then<br />chomps down. It takes a whole day to eat prey."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "Power Link"
},
effect: {
en: "If you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, attacks used by this Pokémon do +30 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Vine Whip"
},
damage: 20,
cost: ["Grass"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Leafeon ex"
},
illustrator: "PLANETA CG Works",
rarity: "Four Diamond",
category: "Pokemon",
hp: 140,
types: ["Grass"],
evolveFrom: {
en: "Eevee"
},
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Forest Breath"
},
effect: {
en: "Once during your turn, if this Pokémon is in the Active Spot, you may take a <span class=\"energy-text energy-text--type-grass\"></span> Energy from your Energy Zone and attach it to 1 of your <span class=\"energy-text energy-text--type-grass\"></span> Pokémon."
}
}],
attacks: [{
name: {
en: "Solar Beam"
},
damage: 70,
cost: ["Grass", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Houndour"
},
illustrator: "Kouki Saitou",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fire"],
description: {
en: "It is smart enough to hunt in packs. It uses a<br />variety of cries for communicating with others."
},
stage: "Basic",
attacks: [{
name: {
en: "Flare"
},
damage: 20,
cost: ["Fire"]
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Houndoom"
},
illustrator: "Hajime Kusajima",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Fire"],
evolveFrom: {
en: "Houndour"
},
description: {
en: "If you are burned by the flames it shoots from its<br />mouth, the pain will never go away."
},
stage: "Stage1",
attacks: [{
name: {
en: "Corner"
},
damage: 60,
cost: ["Fire", "Colorless"],
effect: {
en: "During your opponent's next turn, the Defending Pokémon can't retreat."
}
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Heatran"
},
illustrator: "Kazumasa Yasukuni",
rarity: "Three Diamond",
category: "Pokemon",
hp: 110,
types: ["Fire"],
description: {
en: "It dwells in volcanic caves. It digs in with its<br />cross-shaped feet to crawl on ceilings and walls."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "Speed Link"
},
effect: {
en: "If you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, this Pokémon has no Retreat Cost."
}
}],
attacks: [{
name: {
en: "Ragin' Mad Strike"
},
damage: 40,
cost: ["Fire", "Fire"],
effect: {
en: "If this Pokémon has damage on it, this attack does 40 more damage."
}
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Marill"
},
illustrator: "Tika Matsuno",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "The fur on its body naturally repels water. It can<br />stay dry even when it plays in the water."
},
stage: "Basic",
attacks: [{
name: {
en: "Water Gun"
},
damage: 20,
cost: ["Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Azumarill"
},
illustrator: "miki kudo",
rarity: "One Diamond",
category: "Pokemon",
hp: 100,
types: ["Water"],
evolveFrom: {
en: "Marill"
},
description: {
en: "Its long ears are superb sensors. It can distinguish<br />the movements of things in water and tell what<br />they are."
},
stage: "Stage1",
attacks: [{
name: {
en: "Waterfall"
},
damage: 60,
cost: ["Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Barboach"
},
illustrator: "sui",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "Its two whiskers provide a sensitive radar. Even in<br />muddy waters, it can detect its prey's location."
},
stage: "Basic",
attacks: [{
name: {
en: "Mud-Slap"
},
damage: 30,
cost: ["Water", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Whiscash"
},
illustrator: "Shinya Komatsu",
rarity: "Two Diamond",
category: "Pokemon",
hp: 120,
types: ["Water"],
evolveFrom: {
en: "Barboach"
},
description: {
en: "It is extremely protective of its territory. If any<br />foe approaches, it attacks using vicious tremors."
},
stage: "Stage1",
attacks: [{
name: {
en: "Thrash"
},
damage: 80,
cost: ["Water", "Water", "Colorless", "Colorless"],
effect: {
en: "Flip a coin. If heads, this attack does 60 more damage. If tails, this Pokémon also does 20 damage to itself."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Snorunt"
},
illustrator: "sowsow",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "It is said that several Snorunt gather under giant<br />leaves and live together in harmony."
},
stage: "Basic",
attacks: [{
name: {
en: "Icicle"
},
damage: 20,
cost: ["Water"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Froslass"
},
illustrator: "Mizue",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Water"],
evolveFrom: {
en: "Snorunt"
},
description: {
en: "When it finds humans or Pokémon it likes,<br />it freezes them and takes them to its chilly<br />den, where they become decorations."
},
stage: "Stage1",
attacks: [{
name: {
en: "Blizzard"
},
damage: 40,
cost: ["Water", "Colorless"],
effect: {
en: "This attack also does 10 damage to each of your opponent's Benched Pokémon."
}
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Snover"
},
illustrator: "otumami",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Water"],
description: {
en: "During cold seasons, it migrates to the<br />mountain's lower reaches. It returns to the<br />snow-covered summit in the spring."
},
stage: "Basic",
attacks: [{
name: {
en: "Corkscrew Punch"
},
damage: 30,
cost: ["Water", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Abomasnow"
},
illustrator: "nagimiso",
rarity: "Three Diamond",
category: "Pokemon",
hp: 120,
types: ["Water"],
evolveFrom: {
en: "Snover"
},
description: {
en: "It lives a quiet life on mountains that are<br />perpetually covered in snow. It hides itself<br />by whipping up blizzards."
},
stage: "Stage1",
abilities: [{
type: "Ability",
name: {
en: "Vigor Link"
},
effect: {
en: "If you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, attacks used by this Pokémon cost 1 less <span class=\"energy-text energy-text--type-colorless\"></span> Energy."
}
}],
attacks: [{
name: {
en: "Mega Punch"
},
damage: 80,
cost: ["Water", "Water", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Glaceon ex"
},
illustrator: "PLANETA CG Works",
rarity: "Four Diamond",
category: "Pokemon",
hp: 140,
types: ["Water"],
evolveFrom: {
en: "Eevee"
},
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Snowy Terrain"
},
effect: {
en: "During Pokémon Checkup, if this Pokémon is in the Active Spot, do 10 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Freezing Wind"
},
damage: 90,
cost: ["Water", "Water", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Palkia"
},
illustrator: "toriyufu",
rarity: "Three Diamond",
category: "Pokemon",
hp: 120,
types: ["Water"],
description: {
en: "It soars across the sky in a form that greatly resembles the<br />creator of all things. Perhaps this imitation of appearance is<br />Palkia's strategy for gaining Arceus's powers."
},
stage: "Basic",
attacks: [{
name: {
en: "Zone Smash"
},
damage: 60,
cost: ["Water", "Water", "Water"],
effect: {
en: "Flip a coin. If heads, this attack does 60 more damage."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Phione"
},
illustrator: "AKIRA EGAWA",
rarity: "Two Diamond",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "When the water warms, they inflate the flotation sac<br />on their heads and drift languidly on the sea<br />in packs."
},
stage: "Basic",
attacks: [{
name: {
en: "Water Pulse"
},
damage: 40,
cost: ["Water", "Water"],
effect: {
en: "Your opponent's Active Pokémon is now Asleep."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Pikachu"
},
illustrator: "MAHOU",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Lightning"],
description: {
en: "When it is angered, it immediately discharges the<br />energy stored in the pouches in its cheeks."
},
stage: "Basic",
attacks: [{
name: {
en: "Spark"
},
damage: 10,
cost: ["Lightning"],
effect: {
en: "This attack also does 10 damage to 1 of your opponent's Benched Pokémon."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Raichu"
},
illustrator: "Nisota Niso",
rarity: "Three Diamond",
category: "Pokemon",
hp: 90,
types: ["Lightning"],
evolveFrom: {
en: "Pikachu"
},
description: {
en: "Its tail discharges electricity into the ground,<br />protecting it from getting shocked."
},
stage: "Stage1",
abilities: [{
type: "Ability",
name: {
en: "Resilience Link"
},
effect: {
en: "If you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, this Pokémon takes 30 damage from attacks."
}
}],
attacks: [{
name: {
en: "Spark"
},
damage: 40,
cost: ["Lightning", "Lightning"],
effect: {
en: "This attack also does 20 damage to 1 of your opponent's Benched Pokémon."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Electrike"
},
illustrator: "Shin Nagasawa",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Lightning"],
description: {
en: "It stores static electricity in its fur for discharging.<br />It gives off sparks if a storm approaches."
},
stage: "Basic",
attacks: [{
name: {
en: "Zap Kick"
},
damage: 20,
cost: ["Lightning"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Manectric"
},
illustrator: "match",
rarity: "Two Diamond",
category: "Pokemon",
hp: 90,
types: ["Lightning"],
evolveFrom: {
en: "Electrike"
},
description: {
en: "It stimulates its own muscles with electricity, so<br />it can move quickly. It eases its soreness with<br />electricity, too, so it can recover quickly as well."
},
stage: "Stage1",
attacks: [{
name: {
en: "Flash"
},
damage: 40,
cost: ["Lightning"],
effect: {
en: "During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Clefairy"
},
illustrator: "rika",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Psychic"],
description: {
en: "It is said that happiness will come to those who<br />see a gathering of Clefairy dancing under a<br />full moon."
},
stage: "Basic",
attacks: [{
name: {
en: "Smack"
},
damage: 30,
cost: ["Psychic", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Clefable"
},
illustrator: "sui",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Psychic"],
evolveFrom: {
en: "Clefairy"
},
description: {
en: "A timid fairy Pokémon that is rarely seen, it will<br />run and hide the moment it senses people."
},
stage: "Stage1",
attacks: [{
name: {
en: "Moonblast"
},
damage: 60,
cost: ["Psychic", "Colorless", "Colorless"],
effect: {
en: "During your opponent's next turn, attacks used by the Defending Pokémon do 30 damage."
}
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Gastly"
},
illustrator: "Yuu Nishida",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Psychic"],
description: {
en: "It wraps its opponent in its gas-like body,<br />slowly weakening its prey by poisoning it<br />through the skin."
},
stage: "Basic",
attacks: [{
name: {
en: "Astonish"
},
cost: ["Colorless"],
effect: {
en: "Flip a coin. If heads, your opponent reveals a random card from their hand and shuffles it into their deck."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Haunter"
},
illustrator: "Eri Yamaki",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Psychic"],
evolveFrom: {
en: "Gastly"
},
description: {
en: "It likes to lurk in the dark and tap shoulders<br />with a gaseous hand. Its touch causes endless<br />shuddering."
},
stage: "Stage1",
attacks: [{
name: {
en: "Mumble"
},
damage: 40,
cost: ["Psychic", "Psychic"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Gengar"
},
illustrator: "Midori Harada",
rarity: "Two Diamond",
category: "Pokemon",
hp: 140,
types: ["Psychic"],
evolveFrom: {
en: "Haunter"
},
description: {
en: "To steal the life of its target, it slips into<br />the prey's shadow and silently waits for<br />an opportunity."
},
stage: "Stage2",
attacks: [{
name: {
en: "Hypnoblast"
},
damage: 70,
cost: ["Psychic", "Psychic"],
effect: {
en: "Your opponent's Active Pokémon is now Asleep."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Unown"
},
illustrator: "Tetsu Kayama",
rarity: "Two Diamond",
category: "Pokemon",
hp: 60,
types: ["Psychic"],
description: {
en: "Its flat, thin body is always stuck on walls. Its shape<br />appears to have some meaning."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "CHECK"
},
effect: {
en: "Once during your turn, you may choose either player. Look at the top card of that player's deck."
}
}],
attacks: [{
name: {
en: "Hidden Power"
},
damage: 20,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Rotom"
},
illustrator: "Anesaki Dynamic",
rarity: "Three Diamond",
category: "Pokemon",
hp: 70,
types: ["Psychic"],
description: {
en: "Its electricity-like body can enter some kinds<br />of machines and take control in order to make<br />mischief."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "Speed Link"
},
effect: {
en: "If you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, this Pokémon has no Retreat Cost."
}
}],
attacks: [{
name: {
en: "Dash Attack"
},
cost: ["Colorless"],
effect: {
en: "This attack does 20 damage to 1 of your opponent's Benched Pokémon."
}
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Sudowoodo"
},
illustrator: "Tomokazu Komiya",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Fighting"],
description: {
en: "Although it always pretends to be a tree,<br />its composition appears more similar to<br />rock than to vegetation."
},
stage: "Basic",
attacks: [{
name: {
en: "Fighting Headbutt"
},
damage: 20,
cost: ["Fighting"],
effect: {
en: "If your opponent's Active Pokémon is a Pokémon <strong>ex</strong>, this attack does 30 more damage."
}
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Phanpy"
},
illustrator: "Asako Ito",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fighting"],
description: {
en: "This Pokémon lives and nests on a riverbank.<br />After playing in the mud, it won't be able to<br />settle down unless it washes its body."
},
stage: "Basic",
attacks: [{
name: {
en: "Rollout"
},
damage: 20,
cost: ["Fighting"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Donphan"
},
illustrator: "Shin Nagasawa",
rarity: "Two Diamond",
category: "Pokemon",
hp: 120,
types: ["Fighting"],
evolveFrom: {
en: "Phanpy"
},
description: {
en: "Donphan is covered in tough hide, so even being<br />hit by a car won't faze this Pokémon. However, it<br />is extremely susceptible to rain."
},
stage: "Stage1",
attacks: [{
name: {
en: "Rolling Spin"
},
damage: 60,
cost: ["Fighting", "Fighting", "Fighting"],
effect: {
en: "During your next turn, this Pokémon's Rolling Spin attack does +60 damage."
}
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Larvitar"
},
illustrator: "Yukiko Baba",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fighting"],
description: {
en: "Born deep underground, this Pokémon becomes<br />a pupa after eating enough dirt to make a<br />mountain."
},
stage: "Basic",
attacks: [{
name: {
en: "Corkscrew Punch"
},
damage: 30,
cost: ["Fighting", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Pupitar"
},
illustrator: "match",
rarity: "Two Diamond",
category: "Pokemon",
hp: 80,
types: ["Fighting"],
evolveFrom: {
en: "Larvitar"
},
description: {
en: "Its shell is as hard as bedrock, and it is also very<br />strong. Its thrashing can topple a mountain."
},
stage: "Stage1",
attacks: [{
name: {
en: "Speed Attack"
},
damage: 50,
cost: ["Fighting", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Tyranitar"
},
illustrator: "kawayoo",
rarity: "Three Diamond",
category: "Pokemon",
hp: 160,
types: ["Fighting"],
evolveFrom: {
en: "Pupitar"
},
description: {
en: "Extremely strong, it can change the landscape.<br />It is so insolent that it doesn't care about others."
},
stage: "Stage2",
abilities: [{
type: "Ability",
name: {
en: "Power Link"
},
effect: {
en: "If you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, attacks used by this Pokémon do +30 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Land Crush"
},
damage: 130,
cost: ["Fighting", "Fighting", "Fighting", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 4
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Nosepass"
},
illustrator: "Satoshi Shirai",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Fighting"],
description: {
en: "It moves less than an inch a year, but when<br />it's in a jam, it will spin and drill down into the<br />ground in a split second."
},
stage: "Basic",
attacks: [{
name: {
en: "Tackle"
},
damage: 10,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Meditite"
},
illustrator: "Mina Nakai",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fighting"],
description: {
en: "It never skips its daily yoga training. It heightens<br />its inner strength through meditation."
},
stage: "Basic",
attacks: [{
name: {
en: "Kick"
},
damage: 20,
cost: ["Fighting"]
}],
weaknesses: [{
type: "Psychic",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Medicham"
},
illustrator: "Tetsu Kayama",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Fighting"],
evolveFrom: {
en: "Meditite"
},
description: {
en: "Through yoga training, it gained the psychic<br />power to predict its foe's next move."
},
stage: "Stage1",
attacks: [{
name: {
en: "Kick Shot"
},
damage: 80,
cost: ["Fighting"],
effect: {
en: "Flip a coin. If tails, this attack does nothing."
}
}],
weaknesses: [{
type: "Psychic",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Gible"
},
illustrator: "Kyoko Umemoto",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Fighting"],
description: {
en: "It skulks in caves, and when prey or an enemy<br />passes by, it leaps out and chomps them.<br />The force of its attack sometimes chips its teeth."
},
stage: "Basic",
attacks: [{
name: {
en: "Tackle"
},
damage: 20,
cost: ["Fighting"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Gabite"
},
illustrator: "Sumiyoshi Kizuki",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Fighting"],
evolveFrom: {
en: "Gible"
},
description: {
en: "In rare cases, it molts and sheds its scales.<br />Medicine containing its scales as an ingredient<br />will make a weary body feel invigorated."
},
stage: "Stage1",
attacks: [{
name: {
en: "Sharp Scythe"
},
damage: 30,
cost: ["Fighting"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Garchomp ex"
},
illustrator: "PLANETA CG Works",
rarity: "Four Diamond",
category: "Pokemon",
hp: 170,
types: ["Fighting"],
evolveFrom: {
en: "Gabite"
},
stage: "Stage2",
suffix: "EX",
attacks: [{
name: {
en: "Linear Attack"
},
cost: ["Fighting"],
effect: {
en: "This attack does 50 damage to 1 of your opponent's Pokémon."
}
}, {
name: {
en: "Dragon Claw"
},
damage: 100,
cost: ["Fighting", "Fighting", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Zubat"
},
illustrator: "Sekio",
rarity: "One Diamond",
category: "Pokemon",
hp: 50,
types: ["Darkness"],
description: {
en: "It emits ultrasonic waves from its mouth to check<br />its surroundings. Even in tight caves, Zubat flies<br />around with skill."
},
stage: "Basic",
attacks: [{
name: {
en: "Bite"
},
damage: 20,
cost: ["Darkness"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Golbat"
},
illustrator: "Kyoko Umemoto",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Darkness"],
evolveFrom: {
en: "Zubat"
},
description: {
en: "It loves to drink other creatures' blood. It's said<br />that if it finds others of its kind going hungry,<br />it sometimes shares the blood it's gathered."
},
stage: "Stage1",
attacks: [{
name: {
en: "Bite"
},
damage: 30,
cost: ["Darkness"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Crobat"
},
illustrator: "AKIRA EGAWA",
rarity: "Three Diamond",
category: "Pokemon",
hp: 110,
types: ["Darkness"],
evolveFrom: {
en: "Golbat"
},
description: {
en: "Both of its legs have turned into wings. Without a<br />sound, Crobat flies swiftly toward its prey and<br />sinks its fangs into the nape of its target's neck."
},
stage: "Stage2",
abilities: [{
type: "Ability",
name: {
en: "Cunning Link"
},
effect: {
en: "Once during your turn, if you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, you may do 30 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Darkness Fang"
},
damage: 50,
cost: ["Darkness"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 0
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Croagunk"
},
illustrator: "SATOSHI NAKAI",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Darkness"],
description: {
en: "Inflating its poison sacs, it fills the area with an<br />odd sound and hits flinching opponents with a<br />poison jab."
},
stage: "Basic",
attacks: [{
name: {
en: "Beat"
},
damage: 20,
cost: ["Darkness"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Toxicroak"
},
illustrator: "Souichirou Gunjima",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Darkness"],
evolveFrom: {
en: "Croagunk"
},
description: {
en: "Swaying and dodging the attacks of its foes, it<br />weaves its flexible body in close, then lunges<br />out with its poisonous claws."
},
stage: "Stage1",
attacks: [{
name: {
en: "Toxic"
},
cost: ["Darkness"],
effect: {
en: "Your opponent's Active Pokémon is now Poisoned. Do 20 damage to this Pokémon instead of the usual amount for this Special Condition."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Magnemite"
},
illustrator: "OKACHEKE",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Metal"],
description: {
en: "The electromagnetic waves emitted by the units<br />at the sides of its head expel antigravity, which<br />allows it to float."
},
stage: "Basic",
attacks: [{
name: {
en: "Tackle"
},
damage: 20,
cost: ["Metal"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Magneton"
},
illustrator: "Souichirou Gunjima",
rarity: "One Diamond",
category: "Pokemon",
hp: 90,
types: ["Metal"],
evolveFrom: {
en: "Magnemite"
},
description: {
en: "Three Magnemite are linked by a strong magnetic<br />force. Earaches will occur if you get too close."
},
stage: "Stage1",
attacks: [{
name: {
en: "Rolling Attack"
},
damage: 30,
cost: ["Metal", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Magnezone"
},
illustrator: "toriyufu",
rarity: "Three Diamond",
category: "Pokemon",
hp: 140,
types: ["Metal"],
evolveFrom: {
en: "Magneton"
},
description: {
en: "As it zooms through the sky, this Pokémon seems<br />to be receiving signals of unknown origin while<br />transmitting signals of unknown purpose."
},
stage: "Stage2",
abilities: [{
type: "Ability",
name: {
en: "Resilience Link"
},
effect: {
en: "If you have <a class=\"localized-string__link\" href=\"/pokemon/arceus/\">Arceus</a> or <a class=\"localized-string__link\" href=\"/pokemon/arceus-ex/\">Arceus ex</a> in play, this Pokémon takes 30 damage from attacks."
}
}],
attacks: [{
name: {
en: "Power Beam"
},
damage: 80,
cost: ["Metal", "Metal", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Mawile"
},
illustrator: "tetsuya koizumi",
rarity: "One Diamond",
category: "Pokemon",
hp: 70,
types: ["Metal"],
description: {
en: "It uses its docile-looking face to lull foes into<br />complacency, then bites with its huge,<br />relentless jaws."
},
stage: "Basic",
attacks: [{
name: {
en: "Iron Beam Breaker"
},
damage: 20,
cost: ["Colorless"],
effect: {
en: "If your opponent's Active Pokémon is a <span class=\"energy-text energy-text--type-metal\"></span> Pokémon, this attack does 30 more damage."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Probopass ex"
},
illustrator: "PLANETA Tsuji",
rarity: "Four Diamond",
category: "Pokemon",
hp: 160,
types: ["Metal"],
evolveFrom: {
en: "Nosepass"
},
stage: "Stage1",
suffix: "EX",
attacks: [{
name: {
en: "Defensive Unit"
},
damage: 90,
cost: ["Metal", "Metal", "Colorless"],
effect: {
en: "During your opponent's next turn, this Pokémon takes 20 damage from attacks."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Bronzor"
},
illustrator: "Akira Komayama",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Metal"],
description: {
en: "Ancient people believed that the pattern on<br />Bronzor's back contained a mysterious power."
},
stage: "Basic",
attacks: [{
name: {
en: "Ram"
},
damage: 10,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Bronzong"
},
illustrator: "Naoki Saito",
rarity: "Two Diamond",
category: "Pokemon",
hp: 120,
types: ["Metal"],
evolveFrom: {
en: "Bronzor"
},
description: {
en: "In ages past, this Pokémon was revered as a<br />bringer of rain. It was found buried in the ground."
},
stage: "Stage1",
attacks: [{
name: {
en: "Psychic"
},
damage: 50,
cost: ["Colorless", "Colorless", "Colorless"],
effect: {
en: "This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Dialga"
},
illustrator: "akagi",
rarity: "Three Diamond",
category: "Pokemon",
hp: 120,
types: ["Metal"],
description: {
en: "Radiant light caused Dialga to take on a form bearing a striking<br />resemblance to the creator Pokémon. Dialga now wields such<br />colossal strength that one must conclude this is its true form."
},
stage: "Basic",
attacks: [{
name: {
en: "Time Mash"
},
damage: 100,
cost: ["Metal", "Metal", "Colorless"],
effect: {
en: "Flip a coin. If tails, during your next turn, this Pokémon can't attack."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Giratina"
},
illustrator: "Shin Nagasawa",
rarity: "Three Diamond",
category: "Pokemon",
hp: 120,
types: ["Dragon"],
description: {
en: "This Pokémon is said to live in a world on the<br />reverse side of ours, where common knowledge is<br />distorted and strange."
},
stage: "Basic",
attacks: [{
name: {
en: "Crisis Dive"
},
damage: 120,
cost: ["Grass", "Psychic", "Colorless"],
effect: {
en: "Discard 2 random Energy from this Pokémon."
}
}],
weaknesses: [{
type: "Colorless",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Eevee"
},
illustrator: "Naoyo Kimura",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Colorless"],
description: {
en: "Its ability to evolve into many forms allows it to<br />adapt smoothly and perfectly to any environment."
},
stage: "Basic",
attacks: [{
name: {
en: "Tail Whap"
},
damage: 30,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Snorlax"
},
illustrator: "burari",
rarity: "Two Diamond",
category: "Pokemon",
hp: 140,
types: ["Colorless"],
description: {
en: "It is not satisfied unless it eats over 880 pounds<br />of food every day. When it is done eating, it<br />goes promptly to sleep."
},
stage: "Basic",
attacks: [{
name: {
en: "Collapse"
},
damage: 100,
cost: ["Colorless", "Colorless", "Colorless", "Colorless"],
effect: {
en: "This Pokémon is now Asleep."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 4
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Hoothoot"
},
illustrator: "Sumiyoshi Kizuki",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Colorless"],
description: {
en: "It always stands on one foot. It changes feet so<br />fast, the movement can rarely be seen."
},
stage: "Basic",
attacks: [{
name: {
en: "Peck"
},
damage: 20,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Noctowl"
},
illustrator: "DOM",
rarity: "Two Diamond",
category: "Pokemon",
hp: 100,
types: ["Colorless"],
evolveFrom: {
en: "Hoothoot"
},
description: {
en: "Its eyes are specially developed to enable it to<br />see clearly even in murky darkness and minimal light."
},
stage: "Stage1",
attacks: [{
name: {
en: "Silent Wing"
},
damage: 50,
cost: ["Colorless", "Colorless"],
effect: {
en: "Your opponent reveals their hand."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Starly"
},
illustrator: "Apios",
rarity: "One Diamond",
category: "Pokemon",
hp: 60,
types: ["Colorless"],
description: {
en: "They flock around mountains and fields, chasing<br />after bug Pokémon. Their singing is noisy and<br />annoying."
},
stage: "Basic",
attacks: [{
name: {
en: "Glide"
},
damage: 20,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Staravia"
},
illustrator: "Masakazu Fukuda",
rarity: "One Diamond",
category: "Pokemon",
hp: 80,
types: ["Colorless"],
evolveFrom: {
en: "Starly"
},
description: {
en: "Recognizing their own weakness, they always live<br />in a group. When alone, a Staravia cries noisily."
},
stage: "Stage1",
attacks: [{
name: {
en: "Wing Attack"
},
damage: 30,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Staraptor"
},
illustrator: "Minahamu",
rarity: "Two Diamond",
category: "Pokemon",
hp: 150,
types: ["Colorless"],
evolveFrom: {
en: "Staravia"
},
description: {
en: "When Staravia evolve into Staraptor, they leave<br />the flock to live alone. They have sturdy wings."
},
stage: "Stage2",
attacks: [{
name: {
en: "Brave Bird"
},
damage: 130,
cost: ["Colorless", "Colorless", "Colorless"],
effect: {
en: "This Pokémon also does 20 damage to itself."
}
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Shaymin"
},
illustrator: "Mizue",
rarity: "Three Diamond",
category: "Pokemon",
hp: 70,
types: ["Colorless"],
description: {
en: "It can dissolve toxins in the air to instantly<br />transform ruined land into a lush field of flowers."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "Sky Support"
},
effect: {
en: "As long as this Pokémon is on your Bench, your Active Basic Pokémon's Retreat Cost is 1 less."
}
}],
attacks: [{
name: {
en: "Flap"
},
damage: 30,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Arceus"
},
illustrator: "Nurikabe",
rarity: "Three Diamond",
category: "Pokemon",
hp: 120,
types: ["Colorless"],
description: {
en: "According to the legends of Sinnoh, this Pokémon<br />emerged from an egg and shaped all there is in<br />this world."
},
stage: "Basic",
attacks: [{
name: {
en: "Power Blast"
},
damage: 100,
cost: ["Colorless", "Colorless", "Colorless", "Colorless"],
effect: {
en: "Discard a random Energy from this Pokémon."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Arceus ex"
},
illustrator: "PLANETA CG Works",
rarity: "Four Diamond",
category: "Pokemon",
hp: 140,
types: ["Colorless"],
stage: "Basic",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Fabled Luster"
},
effect: {
en: "This Pokémon can't be affected by any Special Conditions."
}
}],
attacks: [{
name: {
en: "Ultimate Force"
},
damage: 70,
cost: ["Colorless", "Colorless", "Colorless"],
effect: {
en: "This attack does 20 more damage for each of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Irida"
},
illustrator: "Atsushi Furusawa",
rarity: "Two Diamond",
category: "Trainer",
effect: {
en: "Heal 40 damage from each of your Pokémon that has any <span class=\"energy-text energy-text--type-water\"></span> Energy attached."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Celestic Town Elder"
},
illustrator: "Yuu Nishida",
rarity: "Two Diamond",
category: "Trainer",
effect: {
en: "Put 1 random Basic Pokémon from your discard pile into your hand."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Barry"
},
illustrator: "Hideki Ishikawa",
rarity: "Two Diamond",
category: "Trainer",
effect: {
en: "During this turn, attacks used by your <a class=\"localized-string__link\" href=\"/pokemon/snorlax/\">Snorlax</a>, <a class=\"localized-string__link\" href=\"/pokemon/heracross/\">Heracross</a>, and <a class=\"localized-string__link\" href=\"/pokemon/staraptor/\">Staraptor</a> cost 2 less <span class=\"energy-text energy-text--type-colorless\"></span> Energy."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Adaman"
},
illustrator: "akagi",
rarity: "Two Diamond",
category: "Trainer",
effect: {
en: "During your opponent's next turn, all of your <span class=\"energy-text energy-text--type-metal\"></span> Pokémon take 20 damage from attacks from your opponent's Pokémon."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Houndoom"
},
illustrator: "matazo",
rarity: "One Star",
category: "Pokemon",
hp: 100,
types: ["Fire"],
evolveFrom: {
en: "Houndour"
},
description: {
en: "If you are burned by the flames it shoots from its<br />mouth, the pain will never go away."
},
stage: "Stage1",
attacks: [{
name: {
en: "Corner"
},
damage: 60,
cost: ["Fire", "Colorless"],
effect: {
en: "During your opponent's next turn, the Defending Pokémon can't retreat."
}
}],
weaknesses: [{
type: "Water",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Marill"
},
illustrator: "Taiga Kayama",
rarity: "One Star",
category: "Pokemon",
hp: 60,
types: ["Water"],
description: {
en: "The fur on its body naturally repels water. It can<br />stay dry even when it plays in the water."
},
stage: "Basic",
attacks: [{
name: {
en: "Water Gun"
},
damage: 20,
cost: ["Water"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Unown"
},
illustrator: "IKEDA Saki",
rarity: "One Star",
category: "Pokemon",
hp: 60,
types: ["Psychic"],
description: {
en: "Its flat, thin body is always stuck on walls. Its shape<br />appears to have some meaning."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "CHECK"
},
effect: {
en: "Once during your turn, you may choose either player. Look at the top card of that player's deck."
}
}],
attacks: [{
name: {
en: "Hidden Power"
},
damage: 20,
cost: ["Colorless"]
}],
weaknesses: [{
type: "Darkness",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Sudowoodo"
},
illustrator: "Yuriko Akase",
rarity: "One Star",
category: "Pokemon",
hp: 80,
types: ["Fighting"],
description: {
en: "Although it always pretends to be a tree,<br />its composition appears more similar to<br />rock than to vegetation."
},
stage: "Basic",
attacks: [{
name: {
en: "Fighting Headbutt"
},
damage: 20,
cost: ["Fighting"],
effect: {
en: "If your opponent's Active Pokémon is a Pokémon <strong>ex</strong>, this attack does 30 more damage."
}
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Magnemite"
},
illustrator: "Yukihiro Tada",
rarity: "One Star",
category: "Pokemon",
hp: 60,
types: ["Metal"],
description: {
en: "The electromagnetic waves emitted by the units<br />at the sides of its head expel antigravity, which<br />allows it to float."
},
stage: "Basic",
attacks: [{
name: {
en: "Tackle"
},
damage: 20,
cost: ["Metal"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Shaymin"
},
illustrator: "MINAMINAMI Take",
rarity: "One Star",
category: "Pokemon",
hp: 70,
types: ["Colorless"],
description: {
en: "It can dissolve toxins in the air to instantly<br />transform ruined land into a lush field of flowers."
},
stage: "Basic",
abilities: [{
type: "Ability",
name: {
en: "Sky Support"
},
effect: {
en: "As long as this Pokémon is on your Bench, your Active Basic Pokémon's Retreat Cost is 1 less."
}
}],
attacks: [{
name: {
en: "Flap"
},
damage: 30,
cost: ["Colorless", "Colorless"]
}],
weaknesses: [{
type: "Lightning",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Leafeon ex"
},
illustrator: "PLANETA CG Works",
rarity: "Two Star",
category: "Pokemon",
hp: 140,
types: ["Grass"],
evolveFrom: {
en: "Eevee"
},
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Forest Breath"
},
effect: {
en: "Once during your turn, if this Pokémon is in the Active Spot, you may take a <span class=\"energy-text energy-text--type-grass\"></span> Energy from your Energy Zone and attach it to 1 of your <span class=\"energy-text energy-text--type-grass\"></span> Pokémon."
}
}],
attacks: [{
name: {
en: "Solar Beam"
},
damage: 70,
cost: ["Grass", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Glaceon ex"
},
illustrator: "PLANETA CG Works",
rarity: "Two Star",
category: "Pokemon",
hp: 140,
types: ["Water"],
evolveFrom: {
en: "Eevee"
},
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Snowy Terrain"
},
effect: {
en: "During Pokémon Checkup, if this Pokémon is in the Active Spot, do 10 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Freezing Wind"
},
damage: 90,
cost: ["Water", "Water", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Garchomp ex"
},
illustrator: "PLANETA CG Works",
rarity: "Two Star",
category: "Pokemon",
hp: 170,
types: ["Fighting"],
evolveFrom: {
en: "Gabite"
},
stage: "Stage2",
suffix: "EX",
attacks: [{
name: {
en: "Linear Attack"
},
cost: ["Fighting"],
effect: {
en: "This attack does 50 damage to 1 of your opponent's Pokémon."
}
}, {
name: {
en: "Dragon Claw"
},
damage: 100,
cost: ["Fighting", "Fighting", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Probopass ex"
},
illustrator: "PLANETA Tsuji",
rarity: "Two Star",
category: "Pokemon",
hp: 160,
types: ["Metal"],
evolveFrom: {
en: "Nosepass"
},
stage: "Stage1",
suffix: "EX",
attacks: [{
name: {
en: "Defensive Unit"
},
damage: 90,
cost: ["Metal", "Metal", "Colorless"],
effect: {
en: "During your opponent's next turn, this Pokémon takes 20 damage from attacks."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Arceus ex"
},
illustrator: "PLANETA CG Works",
rarity: "Two Star",
category: "Pokemon",
hp: 140,
types: ["Colorless"],
stage: "Basic",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Fabled Luster"
},
effect: {
en: "This Pokémon can't be affected by any Special Conditions."
}
}],
attacks: [{
name: {
en: "Ultimate Force"
},
damage: 70,
cost: ["Colorless", "Colorless", "Colorless"],
effect: {
en: "This attack does 20 more damage for each of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Irida"
},
illustrator: "Atsushi Furusawa",
rarity: "Two Star",
category: "Trainer",
effect: {
en: "Heal 40 damage from each of your Pokémon that has any <span class=\"energy-text energy-text--type-water\"></span> Energy attached."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Celestic Town Elder"
},
illustrator: "Yuu Nishida",
rarity: "Two Star",
category: "Trainer",
effect: {
en: "Put 1 random Basic Pokémon from your discard pile into your hand."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Barry"
},
illustrator: "Hideki Ishikawa",
rarity: "Two Star",
category: "Trainer",
effect: {
en: "During this turn, attacks used by your <a class=\"localized-string__link\" href=\"/pokemon/snorlax/\">Snorlax</a>, <a class=\"localized-string__link\" href=\"/pokemon/heracross/\">Heracross</a>, and <a class=\"localized-string__link\" href=\"/pokemon/staraptor/\">Staraptor</a> cost 2 less <span class=\"energy-text energy-text--type-colorless\"></span> Energy."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Adaman"
},
illustrator: "akagi",
rarity: "Two Star",
category: "Trainer",
effect: {
en: "During your opponent's next turn, all of your <span class=\"energy-text energy-text--type-metal\"></span> Pokémon take 20 damage from attacks from your opponent's Pokémon."
},
trainerType: "Supporter"
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Leafeon ex"
},
illustrator: "saino misaki",
rarity: "Two Star",
category: "Pokemon",
hp: 140,
types: ["Grass"],
evolveFrom: {
en: "Eevee"
},
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Forest Breath"
},
effect: {
en: "Once during your turn, if this Pokémon is in the Active Spot, you may take a <span class=\"energy-text energy-text--type-grass\"></span> Energy from your Energy Zone and attach it to 1 of your <span class=\"energy-text energy-text--type-grass\"></span> Pokémon."
}
}],
attacks: [{
name: {
en: "Solar Beam"
},
damage: 70,
cost: ["Grass", "Colorless", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Glaceon ex"
},
illustrator: "rika",
rarity: "Two Star",
category: "Pokemon",
hp: 140,
types: ["Water"],
evolveFrom: {
en: "Eevee"
},
stage: "Stage1",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Snowy Terrain"
},
effect: {
en: "During Pokémon Checkup, if this Pokémon is in the Active Spot, do 10 damage to your opponent's Active Pokémon."
}
}],
attacks: [{
name: {
en: "Freezing Wind"
},
damage: 90,
cost: ["Water", "Water", "Colorless"]
}],
weaknesses: [{
type: "Metal",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Garchomp ex"
},
illustrator: "toriyufu",
rarity: "Two Star",
category: "Pokemon",
hp: 170,
types: ["Fighting"],
evolveFrom: {
en: "Gabite"
},
stage: "Stage2",
suffix: "EX",
attacks: [{
name: {
en: "Linear Attack"
},
cost: ["Fighting"],
effect: {
en: "This attack does 50 damage to 1 of your opponent's Pokémon."
}
}, {
name: {
en: "Dragon Claw"
},
damage: 100,
cost: ["Fighting", "Fighting", "Colorless"]
}],
weaknesses: [{
type: "Grass",
value: "+20"
}],
retreat: 1
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Probopass ex"
},
illustrator: "Masa",
rarity: "Two Star",
category: "Pokemon",
hp: 160,
types: ["Metal"],
evolveFrom: {
en: "Nosepass"
},
stage: "Stage1",
suffix: "EX",
attacks: [{
name: {
en: "Defensive Unit"
},
damage: 90,
cost: ["Metal", "Metal", "Colorless"],
effect: {
en: "During your opponent's next turn, this Pokémon takes 20 damage from attacks."
}
}],
weaknesses: [{
type: "Fire",
value: "+20"
}],
retreat: 3
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Arceus ex"
},
illustrator: "Takumi Wada",
rarity: "Three Star",
category: "Pokemon",
hp: 140,
types: ["Colorless"],
stage: "Basic",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Fabled Luster"
},
effect: {
en: "This Pokémon can't be affected by any Special Conditions."
}
}],
attacks: [{
name: {
en: "Ultimate Force"
},
damage: 70,
cost: ["Colorless", "Colorless", "Colorless"],
effect: {
en: "This attack does 20 more damage for each of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card

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import { Card } from "../../../interfaces"
import Set from "../Triumphant Light"
const card: Card = {
set: Set,
name: {
en: "Arceus ex"
},
illustrator: "PLANETA CG Works",
rarity: "Crown",
category: "Pokemon",
hp: 140,
types: ["Colorless"],
stage: "Basic",
suffix: "EX",
abilities: [{
type: "Ability",
name: {
en: "Fabled Luster"
},
effect: {
en: "This Pokémon can't be affected by any Special Conditions."
}
}],
attacks: [{
name: {
en: "Ultimate Force"
},
damage: 70,
cost: ["Colorless", "Colorless", "Colorless"],
effect: {
en: "This attack does 20 more damage for each of your Benched Pokémon."
}
}],
weaknesses: [{
type: "Fighting",
value: "+20"
}],
retreat: 2
}
export default card