import { Card } from '../../../interfaces' import Set from '../Base Set' const card: Card = { name: { en: "Dragonair", fr: "Draco", de: "Dragonir" }, illustrator: "Mitsuhiro Arita", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 148, ], hp: 80, types: [ "Colorless", ], evolveFrom: { en: "Dratini", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Slam", fr: "Souplesse", de: "Slam" }, effect: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", fr: "Lancez 2 pièces. Cette attaque inflige 30 dégâts multipliés par le nombre de faces.", de: "Wirf 2 Münzen. Dieser Angriff fügt jedesmal, wenn die Münze Kopf zeigt, 30 Schadenspunkte zu." }, damage: "30x", }, { cost: [ "Colorless", "Colorless", "Colorless", "Colorless", ], name: { en: "Hyper Beam", fr: "Ultralaser", de: "Hyperstrahl" }, effect: { en: "If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.", fr: "Si des cartes Énergie sont attachées au Pokémon Défenseur, choisissez 1 d'elle et défaussez-la.", de: "Sind auf dem verteidigenden Ppkemon Energiekarten abgelegt, wähle eine von ihnen und entferne sie." }, damage: 20, }, ], resistances: [ { type: "Psychic", value: "-30" }, ], description: { fr: "Un Pokémon légendaire plein de charme. Il peut contrôler les variations climatiques." } } export default card