import { Card } from '../../../interfaces' import Set from '../Great Encounters' const card: Card = { name: { en: "Wailord", fr: "Wailord", de: "Wailord" }, illustrator: "Mitsuhiro Arita", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 321, ], hp: 200, types: [ "Water", ], evolveFrom: { en: "Wailmer", fr: "Wailmer", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Sleeping Pulse", fr: "Pouls dormant", de: "Ruhepuls" }, effect: { en: "As long as Wailord remains Asleep between turns, remove 1 damage counter from Wailord.", fr: "Tant que Wailord est Endormi entre deux tours, retirez-lui 1 marqueur de dégât.", de: "Wenn Wailord schläft und zwischen zwei Zügen nicht aufwacht, entferne 1 Schadensmarke von Wailord." }, }, ], attacks: [ { cost: [ "Water", "Water", "Water", "Colorless", ], name: { en: "Sink Deep", fr: "Couler", de: "Einnicken" }, effect: { en: "If Wailord has any damage counters on it, Wailord is now Asleep.", fr: "Si Wailord possède des marqueurs de dégât, il est maintenant Endormi.", de: "Wenn auf Wailord mindestens 1 Schadensmarke liegt, schläft Wailord jetzt." }, damage: 60, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], retreat: 4, } export default card