import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Charizard", de: "Glurak" }, illustrator: "Kouki Saitou", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 6, ], hp: 110, types: [ "Colorless", ], evolveFrom: { en: "Charmeleon", }, stage: "Stage2", abilities: [ { type: "Poke-BODY", name: { en: "Crystal Type", de: "Kristall-Typ" }, effect: { en: "Whenever you attach a Fire, Lightning, or Fighting basic Energy card from your hand to Charizard, Charizard's type (color) becomes the same as that type of energy until the end of the turn.", de: "Immer wenn du eine -, - oder -Basis-Energiekarte aus deiner Hand an Glurak anlegst, ändert sich Gluraks Typ (Farbe) bis zum Ende des Zuges zu dem gleichen Typ wie diese Energie." }, }, ], attacks: [ { cost: [ "Fire", "Fire", "Fighting", ], name: { en: "Fireblast", de: "Feuerstoß" }, effect: { en: "Discard an Energy card attached to Charizard.", de: "Lege eine an Glurak angelegte Energiekarte auf deinen Ablagestapel." }, damage: 40, }, { cost: [ "Fire", "Lightning", "Lightning", "Colorless", ], name: { en: "Dragon Tail", de: "Drachenschwanz" }, effect: { en: "Flip 2 coins. This attack does 50 damage times the number of heads.", de: "Wirf 2 Münzen. Dieser Angriff fügt 50 Schadenspunkte mal der Anzahl \"Kopf\" zu." }, damage: "50x", }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card