import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Ho-oh", de: "Ho-oh" }, illustrator: "Hajime Kusajima", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 250, ], hp: 80, types: [ "Colorless", ], stage: "Basic", abilities: [ { type: "Poke-BODY", name: { en: "Crystal Type", de: "Kristall-Typ" }, effect: { en: "Whenever you attach a Fire, Water, or Lightning basic Energy card from your hand to Ho-oh, Ho-oh's type (color) becomes the same as that type of energy until the end of the turn.", de: "Immer wenn du eine -, - oder -Basis-Energiekarte aus deiner Hand an Ho-oh anlegst, ändert sich Ho-ohs Typ (Farbe) bis zum Ende des Zuges zu dem gleichen Typ wie diese Energie." }, }, ], attacks: [ { cost: [ "Fire", "Lightning", ], name: { en: "Holy Flame", de: "Heilige Flamme" }, damage: 20, }, { cost: [ "Fire", "Water", "Water", "Colorless", ], name: { en: "Scalding Steam", de: "Siedend heißer Dampf" }, effect: { en: "Discard an Energy card attached to Ho-oh and flip a coin. If heads, the Defending Pokémon is now Burned.", de: "Lege eine an Ho-oh angelegte Energiekarte auf deinen Ablagestapel und wirf eine Münze. Bei \"Kopf\" ist das verteidigende Pokémon jetzt verbrannt." }, damage: 40, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card