import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Wigglytuff", de: "Knuddeluff" }, illustrator: "Hizuki Misono", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 40, ], hp: 70, types: [ "Colorless", ], evolveFrom: { en: "Jigglypuff", }, stage: "Stage1", abilities: [ { type: "Poke-POWER", name: { en: "Good Neighbor", de: "Guter Nachbar" }, effect: { en: "Once during your turn (before you attack), if Wigglytuff is on your bench, you may flip a coin. If heads, each player removes up to 2 damage counters from his or her Active Pokémon. This power can't be used if you have already used another Wigglytuff's Good Neighbor Poké-Power this turn.", de: "Einmal während deines Zuges (vor deinem Angriff) kannst du, falls Knuddeluff auf deiner Bank ist, eine Münze werfen. Bei \"Kopf\" entfernt jeder Spieler 2 Schadensmarken von seinem aktiven Pokémon. Diese Fähigkeit kann nicht verwendet werden, falls du in diesem Zug bereits die Poké-Power \"Guter Nachbar\" eines anderen Knuddeluffs verwendet hast." }, }, ], attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Do the Wave", de: "Wellenreiten" }, effect: { en: "Flip a coin. If heads, this attack does 10 damage times the number of Pokémon you have in play.", de: "Wirf eine Münze. Bei \"Kopf\" fügt dieser Angriff 10 Schadenspunkte mal der Anzahl an Pokémon, die du im Spiel hast, zu." }, damage: "10x", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], } export default card