import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Houndour", de: "Hunduster" }, illustrator: "Hajime Kusajima", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 228, ], hp: 50, types: [ "Fire", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Retaliate", de: "Vergeltung" }, effect: { en: "This attack does 10 damage times the number of damage counters on Houndour.", de: "Dieser Angriff fügt 10 Schadenspunkte mal der Anzahl an Schadensmarken auf Hunduster zu." }, damage: "10x", }, { cost: [ "Fire", ], name: { en: "Fireworks", de: "Feuerwerk" }, effect: { en: "Flip a coin. If tails, discard a Energy card attached to Houndour.", de: "Wirf eine Münze. Lege bei \"Zahl\" eine an Hunduster angelegte -Energiekarte auf deinen Ablagestapel." }, damage: 20, }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card