import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Starmie", de: "Starmie" }, illustrator: "Hajime Kusajima", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 121, ], hp: 80, types: [ "Psychic", ], evolveFrom: { en: "Staryu", }, stage: "Stage1", attacks: [ { cost: [ "Psychic", ], name: { en: "Energy Burst", de: "Energieausbruch" }, effect: { en: "Flip a coin. If heads, this attack does 10 damage times the number of Energy cards attached to Starmie and the Defending Pokémon.", de: "Wirf eine Münze. Bei 'Kopf' fügt dieser Angriff 10 Schadenspunkte mal der Anzahl an Energiekarten, die an Starmie und das Verteidigende Pokémon angelegt sind, zu." }, damage: "10x", }, { cost: [ "Psychic", "Colorless", "Colorless", ], name: { en: "Star Back", de: "Sternrückgewinnung" }, effect: { en: "Attach a basic Energy card from your discard pile to 1 of your Pokémon.", de: "Lege eine Basis-Energiekarte aus deinem Ablagestapel an 1 deiner Pokémon an." }, damage: 40, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], } export default card