import { Card } from '../../../interfaces' import Set from '../Neo Genesis' const card: Card = { name: { en: "Meganium", fr: "Meganium", de: "Meganie" }, illustrator: "Ken Sugimori", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 154, ], hp: 100, types: [ "Grass", ], evolveFrom: { en: "Bayleef", }, stage: "Stage2", abilities: [ { type: "Pokemon Power", name: { en: "Wild Growth", fr: "Luxuriance", de: "Wild Growth" }, effect: { en: "As long as Meganium is in play, each Grass Energy card attached to your Grass Pokémon instead provides GrassGrass. This power stops working while Meganium is Asleep, Confused, or Paralyzed.", fr: "Aussi longtemps que Meganium est en jeu, chaque carte Énergie attachée à vos Pokémon fournit . Ce pouvoir disparaît pendant que Meganium est Endormi, Confus ou Paralysé.", de: "As long as Meganium is in play, each Energy card attached to your Pokémon instead provides . This power stops working while Meganium is Asleep, Confused, or Paralyzed." }, }, ], attacks: [ { cost: [ "Grass", "Grass", "Grass", "Grass", ], name: { en: "Soothing Scent", fr: "Senteur apaisante", de: "Soothing Scent" }, effect: { en: "The Defending Pokémon is now Asleep.", fr: "Le Pokémon Défenseur est maintenant Endormi.", de: "The Defending Pokémon is now Asleep." }, damage: 40, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], description: { fr: "Les arômes qui s'élèvent de ses pétales contiennent des substances qui effacent les sentiments agressifs." } } export default card