import { Card } from '../../../interfaces' import Set from '../Arceus' const card: Card = { name: { en: "Bronzong", de: "Bronzong" }, illustrator: "Atsuko Nishida", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 437, ], types: [ "Metal", ], evolveFrom: { en: "Bronzor", }, stage: "Stage1", attacks: [ { cost: [ "Metal", "Colorless", ], name: { en: "Oracle Arrow", de: "Orakelpfeil" }, effect: { en: "Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", de: "Wähle 1 Pokémon deines Gegners, auf den bereits mindestens 1 Schadensmarke liegt. Dieser Angriff fügt dem gewählten Pokémon 40 Schadenspunkte zu. (Wende Schwäche und Resistenz bei Pokémon auf der Bank nicht an.)" }, }, { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Antigravity", de: "Anti-Schwerkraft" }, effect: { en: "The Retreat Cost for Bronzong is 0 until the end of your next turn.", de: "Bronzong hat Rückzugskosten 0 bis zum Ende deines nächsten Zuges." }, damage: 60, }, ], weaknesses: [ { type: "Fire", value: "+20" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 3, } export default card