import { Card } from '../../../interfaces' import Set from '../BREAKthrough' const card: Card = { name: { en: "Prinplup", fr: "Prinplouf", es: "Prinplup", it: "Prinplup", pt: "Prinplup", de: "Pliprin" }, illustrator: "kirisAki", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 394, ], hp: 80, types: [ "Water", ], evolveFrom: { en: "Piplup", fr: "Tiplouf", es: "Piplup", it: "Piplup", pt: "Piplup", de: "Plinfa" }, stage: "Stage1", attacks: [ { cost: [ "Water", "Colorless", ], name: { en: "Ice Beam", fr: "Laser Glace", es: "Rayo Hielo", it: "Geloraggio", pt: "Raio Congelante", de: "Eisstrahl" }, effect: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", es: "Lanza 1 moneda. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.", it: "Lancia una moneta. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.", pt: "Jogue uma moeda. Se sair cara, o Pokémon Ativo do seu oponente será Paralisado.", de: "Wirf 1 Münze. Bei \"Kopf\" ist das Aktive Pokémon deines Gegners jetzt paralysiert." }, damage: 30, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 1, } export default card