import { Card } from '../../../interfaces' import Set from '../Dragon' const card: Card = { name: { en: "Flygon", fr: "Libegon", de: "Libelldra" }, illustrator: "Mitsuhiro Arita", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 330, ], hp: 120, types: [ "Colorless", ], evolveFrom: { en: "Vibrava", }, stage: "Stage2", attacks: [ { cost: [ "Grass", "Lightning", ], name: { en: "Energy Shower", fr: "Averse d'énergie", de: "Energy Shower" }, effect: { en: "Attach any number of basic Energy cards from your hand to your Pokémon in any way you like.", fr: "Choisissez dans votre main autant de cartes Énergie de base que vous le voulez et attachez-les à vos Pokémon de la façon que vous voulez.", de: "Attach any number of basic Energy cards from your hand to your Pokémon in any way you like." }, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Rainbow Burn", fr: "Brûlure arcenciel", de: "Rainbow Burn" }, effect: { en: "Does 30 damage plus 10 more damage for each type of basic Energy card attached to Flygon.", fr: "Inflige 30 dégâts plus 10 dégâts supplémentaires pour chaque type de carte Énergie de base attaché à Libegon.", de: "Does 30 damage plus 10 more damage for each type of basic Energy attached to Flygon." }, damage: "30+", }, ], weaknesses: [ { type: "Colorless", value: "×2" }, ], resistances: [ { type: "Fire", value: "-30" }, { type: "Lightning", value: "-30" }, ], } export default card