import { Card } from '../../../interfaces' import Set from '../Crystal Guardians' const card: Card = { name: { en: "Combusken", fr: "Galifeu", de: "Jungglut" }, illustrator: "Sachiko Adachi", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 256, ], hp: 80, types: [ "Fire", ], evolveFrom: { en: "Torchic", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Searing Flame", fr: "Flammes calcinantes", de: "Sengende Flammen" }, effect: { en: "The Defending Pokémon is now Burned.", fr: "Le Pokémon Défenseur est maintenant Brûlé.", de: "Das Verteidigende Pokémon ist jetzt verbrannt." }, damage: 10, }, { cost: [ "Fire", "Colorless", "Colorless", ], name: { en: "Firebreathing", fr: "Souffle-feu", de: "Feuerhauch" }, effect: { en: "Flip a coin. If heads, this attack does 30 damage plus 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 30 dégâts plus 20 dégâts supplémentaires.", de: "Wirf 1 Münze. Bei \"Kopf\" fügt dieser Angriff 30 Schadenspunkte plus 20 weitere Schadenspunkte zu." }, damage: "30+", }, ], weaknesses: [ { type: "Water", value: "×2" }, ], } export default card