import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Rocket's Suicune ex", de: "Rockets Suicune ex" }, illustrator: "Ryo Ueda", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 245, ], hp: 100, types: [ "Darkness", ], suffix: "EX", abilities: [ { type: "Poke-BODY", name: { en: "Dark and Clear", de: "Dark and Clear" }, effect: { en: "As long as Rocket's Suicune ex has any Darkness Energy attached to it, Rocket's Suicune ex can't be affected by any Special Conditions.\"", de: "As long as Rocket's Suicune ex has any Energy attached to it, Rocket's Suicune ex can't be affected by any Special Conditions." }, }, ], attacks: [ { cost: [ "Colorless", ], name: { en: "Icy Wind", de: "Icy Wind" }, effect: { en: "The Defending Pokémon is now Asleep.", de: "The Defending Pokémon is now Asleep." }, damage: 10, }, { cost: [ "Water", "Water", "Colorless", ], name: { en: "Hyper Splash", de: "Hyper Splash" }, effect: { en: "If the Defending Pokémon is a Stage 2 Evolved Pokémon, this attack does 50 damage plus 40 more damage.", de: "If the Defending Pokémon is a Stage 2 Evolved Pokémon this attack does 50 damage plus 40 more damage." }, damage: "50+", }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], } export default card