import { Card } from '../../../interfaces' import Set from '../Team Rocket Returns' const card: Card = { name: { en: "Dark Tyranitar", de: "Dunkles Despotar" }, illustrator: "Kyoko Koizumi", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 248, ], hp: 120, types: [ "Fighting", "Darkness", ], evolveFrom: { en: "Dark Pupitar", }, stage: "Stage2", abilities: [ { type: "Poke-BODY", name: { en: "Sand Damage", de: "Sand Damage" }, effect: { en: "As long as Dark Tyranitar is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns.", de: "As long as Dark Tyranitar is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns." }, }, ], attacks: [ { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Second Strike", de: "Second Strike" }, effect: { en: "If the Defending Pokémon already has at least 2 damage counters on it, this attack does 50 damage plus 20 more damage.", de: "If the Defending Pokémon already has at least 2 damage counters on it, this attack does 50 damage plus 20 more damage." }, damage: "50+", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], } export default card