import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Light Dragonair", fr: "Draco lumineux", de: "Helles Dragonir" }, illustrator: "Atsuko Nishida", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 148, ], hp: 80, types: [ "Colorless", ], evolveFrom: { en: "Dratini", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Healing Light", fr: "Lumière soignante", de: "Healing Light" }, effect: { en: "Remove 1 damage counter from each of your Pokémon that has any damage counters on it.", fr: "Retirez un marqueur de dégât de chacun de vos Pokémon ayant des marqueurs de dégâts.", de: "Remove 1 damage counter from each of you Pokémon that has any damage counters on it." }, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Protective Wave", fr: "Onde protectrice", de: "Protective Wave" }, effect: { en: "Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Light Dragonair.", fr: "Lancez une pièce. Si c'est face, pendant le prochain tour de votre adversaire, prévenez tous les effets d'attaques, y compris les dégâts, infligés à Draco lumineux.", de: "Flip a coin. If heads, during your opponent's turn, prevent all effects of attacks, including damage, done to Light Dragonair." }, damage: 20 }, ], resistances: [ { type: "Psychic", value: "-30" }, ], description: { fr: "L'aura qui enveloppe son corps a un effet sur la météo et le climat environnants." } } export default card