import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Dark Wigglytuff", fr: "Grodoudou obscur", de: "Dunkles Knuddeluff" }, illustrator: "Miki Tanaka", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 40, ], hp: 60, types: [ "Colorless", ], evolveFrom: { en: "Jigglypuff", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Dark Song", fr: "Sombre chant", de: "Dark Song" }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Endormi. Si c'est pile, le Pokémon Défenseur est maintenant Confus.", de: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused." }, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Slap Awake", fr: "Réveil-gifle", de: "Slap Awake" }, effect: { en: "If the Defending Pokémon is Asleep or Confused, this attack does 20 damage plus 20 more damage. Then, the Defending Pokémon is no longer Asleep or Confused.", fr: "Si le Pokémon Défenseur est Endormi ou Confus, cette attaque inflige 20 dégâts plus 20 dégâts supplémentaires. Le Pokémon Défenseur n'est ensuite plus Endormi ou Confus.", de: "If the Defending Pokémon is Asleep or Confused, this attack does 20 damage plus 20 more damage. Then, the Defending Pokémon is no longer Asleep or Confused." }, damage: "20+", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-30" }, ], description: { fr: "Ce Pokémon a des poils fins et soyeux. Quand il se met en colère, il grossit et il n'est pas impossible qu'il charge ceux qu'il considère comme une menace." } } export default card