import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Hitmonchan", fr: "Tygnon", de: "Nockchan" }, illustrator: "Shin-ichi Yoshida", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 107, ], hp: 60, types: [ "Fighting", ], stage: "Basic", attacks: [ { cost: [ "Fighting", ], name: { en: "Dodge", fr: "Esquive", de: "Dodge" }, effect: { en: "If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.)", fr: "Si une attaque doit infliger des dégâts à Tygnon pendant le prochain tour de votre adversaire, lancez une pièce. Si c'est face, prévenez les dégâts infligés à Tygnon par cette attaque. (Tous les autres effets dus à des attaques subsistent.)", de: "If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.)" }, }, { cost: [ "Fighting", "Fighting", "Fighting", ], name: { en: "Supersonic Jab", fr: "Punch ultrason", de: "Supersonic Jab" }, damage: 40, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], description: { fr: "Ses coups sont super rapides, mais il ne peut se battre que pendant trois minutes avant qu'il ne soit fatigué et qu'il ne soit obligé de se reposer." } } export default card