import { Card } from '../../../interfaces' import Set from '../Neo Destiny' const card: Card = { name: { en: "Dark Porygon2", fr: "Porygon2 obscur", de: "Dunkles Porygon2" }, illustrator: undefined, rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 233, ], hp: 60, types: [ "Colorless", ], evolveFrom: { en: "Porygon", }, stage: "Stage1", abilities: [ { type: "Pokemon Power", name: { en: "Spatial Distortion", fr: "Distorsion spatiale", de: "Spatial Distortion" }, effect: { en: "Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there's already a Stadium card in play, discard it.) This power can't be used if Dark Porygon2 is Asleep, Confused, or Paralyzed.", fr: "Une fois pendant votre tour (avant votre attaque), vous pouvez lancer une pièce. Si c'est face, choisissez une carte Stade dans votre pile de défausse et mettez-la en jeu. (S'il y a déjà une carte Stade en jeu, défaussez-vous en.) Ce pouvoir ne fonctionne pas si Porygon2 obscur est Endormi, Confus ou Paralysé.", de: "Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there's already a Stadium card in play, discard it.) This power can't be used if Dark Porygon2 is Asleep, Confused, or Paralyzed." }, }, ], attacks: [ { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Curve Attack", fr: "Courbattaque", de: "Curve Attack" }, effect: { en: "Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.)", fr: "Lancez une pièce. Si c'est face, prévenez tous les dégâts des attaques sur Porygon2 obscur pendant le prochain tour de votre adversaire. (Tous les autres effets dus à des attaques subsistent.)", de: "Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.)" }, damage: 20, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-30" }, ], description: { fr: "Les progrès de la technologie lui ont permis d'évoluer. Parfois, il affiche un comportement qui n'a pas été inclus dans sa programmation." } } export default card