import { Card } from '../../../interfaces' import Set from '../Flashfire' const card: Card = { name: { en: "Sealeo", fr: "Phogleur", es: "Sealeo", it: "Sealeo", pt: "Sealeo", de: "Seejong" }, illustrator: "Mitsuhiro Arita", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 364, ], hp: 90, types: [ "Water", ], evolveFrom: { en: "Spheal", fr: "Obalie", es: "Spheal", it: "Spheal", pt: "Spheal", de: "Seemops" }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Rest", fr: "Repos", es: "Descanso", it: "Riposo", pt: "Descansar", de: "Erholung" }, effect: { en: "Heal 60 damage from this Pokémon. This Pokémon is now Asleep.", fr: "Soignez 60 dégâts à ce Pokémon. Ce Pokémon est maintenant Endormi.", es: "Cura 60 puntos de daño a este Pokémon. Este Pokémon pasa a estar Dormido.", it: "Cura questo Pokémon da 60 danni. Questo Pokémon viene addormentato.", pt: "Cure 60 de danos deste Pokémon. Este Pokémon agora está Adormecido.", de: "Heile 60 Schadenspunkte bei diesem Pokémon. Dieses Pokémon schläft jetzt." }, }, { cost: [ "Water", "Water", "Colorless", ], name: { en: "Ice Ball", fr: "Ball'Glace", es: "Bola Hielo", it: "Palla Gelo", pt: "Bola de Gelo", de: "Frostbeule" }, damage: 60, }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], retreat: 3, } export default card