import { Card } from '../../../interfaces' import Set from '../Flashfire' const card: Card = { name: { en: "Buizel", fr: "Mustébouée", es: "Buizel", it: "Buizel", pt: "Buizel", de: "Bamelin" }, illustrator: "sui", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 418, ], hp: 60, types: [ "Water", ], stage: "Basic", attacks: [ { cost: [ "Water", ], name: { en: "Water Gun", fr: "Pistolet à O", es: "Pistola Agua", it: "Pistolacqua", pt: "Revolver d'Água", de: "Aquaknarre" }, damage: 10, }, { cost: [ "Water", "Colorless", ], name: { en: "Quick Attack", fr: "Vive-Attaque", es: "Ataque Rápido", it: "Attacco Rapido", pt: "Ataque Rápido", de: "Ruckzuckhieb" }, effect: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts supplémentaires.", es: "Lanza 1 moneda. Si sale cara, este ataque hace 20 puntos de daño más.", it: "Lancia una moneta. Se esce testa, questo attacco infligge 20 danni in più.", pt: "Jogue uma moeda. Se sair cara, esse ataque causará 20 de danos adicionais.", de: "Wirf 1 Münze. Bei \"Kopf\" fügt dieser Angriff 20 weitere Schadenspunkte zu." }, damage: "10+", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 1, } export default card