import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgssp-HGSS07", localId: "HGSS07", // Card informations name: { en: "Feraligatr", }, hp: 140, type: [ Type.WATER, ], dexId: 160, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hsp/HGSS07/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hsp/HGSS07/high.png", }, }, evolveFrom: { en: "Croconaw", }, tags: [ Tag.STAGE2, ], illustrator: { id: 44, name: "Kent Kanetsuna" }, abilities: [{ id: 1035, type: AbilityType.POKEPOWER, name: { en: "Rain Dance", }, text: { en: "As often as you like during your turn (before your attack), you may attach a Water Energy card from your hand to 1 of your Water Pokémon. This power can't be used if Feraligatr is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.WATER, Type.WATER, Type.WATER, Type.WATER ], name: { en: "Hydro Crunch", }, text: { en: "Does 60 damage plus 10 more damage for each damage counter on the Defending Pokémon.", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HGSS Black Star Promos", code: "hgssp" } } export default card