import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo2-45", localId: 45, // Card informations name: { en: "Pupitar", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 247, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo2/45/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo2/45/high.png", }, }, evolveFrom: { en: "Larvitar", }, tags: [ Tag.STAGE1, ], illustrator: { id: 60, name: "Hironobu Yoshida" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Skull Bash", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Dust Devil", }, text: { en: "Does 10 damage to each non- Pokémon in play. Don't apply Weakness and Resistance.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Discovery", code: "neo2" } } export default card