import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo2-60", localId: 60, // Card informations name: { en: "Omanyte", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 138, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo2/60/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo2/60/high.png", }, }, evolveFrom: {}, tags: [ Tag.STAGE1, ], illustrator: { id: 45, name: "Yuka Morii" }, abilities: [{ id: 189, type: AbilityType.POKEPOWER, name: { en: "Fossil", }, text: { en: "Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a card that evolves from Mysterious Fossil and put it on your Bench. Shuffle your deck afterward. Treat that card as a Basic Pokémon. This power can't be used if Omanyte is Asleep, Confused, or Paralyzed (or if your Bench is full).", } }], attacks: [{ cost: [ Type.WATER ], name: { en: "Bind", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Discovery", code: "neo2" } } export default card