import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "np-40", localId: 40, // Card informations name: { en: "Mew", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 151, image: { low: { en: "https://assets.tcgdex.net/en/pop/np/40/low.png", }, high: { en: "https://assets.tcgdex.net/en/pop/np/40/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Psywave", }, text: { en: "Does 10 damage times the amount of Energy attached to the Defending Pokémon.", }, damage: 10 },{ cost: [ Type.PSYCHIC ], name: { en: "Devolution Beam", }, text: { en: "Flip a coin. If heads, choose 1 of either player's Evolved Pokémon, remove the highest Stage Evolution card from that Pokémon, and put it into that player's hand.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Nintendo Black Star Promos", code: "np" } } export default card