import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base1-14", localId: 14, // Card informations name: { en: "Raichu", }, hp: 80, type: [ Type.LIGHTNING, ], dexId: 26, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/14/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/14/high", }, }, evolveFrom: { en: "Pikachu", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Agility", }, text: { en: "Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Raichu.", }, damage: 20 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS ], name: { en: "Thunder", }, text: { en: "Flip a coin. If tails, Raichu does 30 damage to itself.", }, damage: 60 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card