import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base1-44", localId: 44, // Card informations name: { en: "Bulbasaur", }, hp: 40, type: [ Type.GRASS, ], dexId: 1, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/44/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/44/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Leech Seed", }, text: { en: "Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card