import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base1-5", localId: 5, // Card informations name: { en: "Clefairy", }, hp: 40, type: [ Type.COLORLESS, ], dexId: 35, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/5/low", }, high: { en: "https://assets.tcgdex.net/en/base/base1/5/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Sing", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Metronome", }, text: { en: "Choose 1 of Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding energy cards. (No matter what type the defender is, Clefairy's type is still Colorless.)", }, }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card