import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw10-25", localId: 25, // Card informations name: { en: "Snover", fr: "Blizzi", }, hp: 70, type: [ Type.WATER, ], dexId: 459, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw10/25/low", fr: "https://assets.tcgdex.net/fr/bw/bw10/25/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw10/25/high", fr: "https://assets.tcgdex.net/fr/bw/bw10/25/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Shigenori Negishi", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Beat", fr: "Bataille", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Razor Leaf", fr: "Tranch'Herbe", }, damage: 40 }], weaknesses: [{ type: Type.METAL, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Plasma Blast", code: "bw10" } } export default card