import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw10-45", localId: 45, // Card informations name: { en: "Golett", fr: "Gringolem", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 622, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw10/45/low", fr: "https://assets.tcgdex.net/fr/bw/bw10/45/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw10/45/high", fr: "https://assets.tcgdex.net/fr/bw/bw10/45/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Beat", fr: "Bataille", }, damage: 10 },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.COLORLESS ], name: { en: "Mega Punch", fr: "Ultimapoing", }, damage: 50 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Plasma Blast", code: "bw10" } } export default card