import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw10-80", localId: 80, // Card informations name: { en: "Energy Retrieval", fr: "Récupération d'Énergie", }, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw10/80/low", fr: "https://assets.tcgdex.net/fr/bw/bw10/80/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw10/80/high", fr: "https://assets.tcgdex.net/fr/bw/bw10/80/high", }, }, evolveFrom: {}, tags: [ Tag.ITEM, ], illustrator: "Kent Kanetsuna", attacks: [{ name: {}, text: { fr: "Prenez 2 cartes Énergie de base dans votre pile de défausse et ajoutez-les à votre main.", }, }], rarity: Rarity.UNCOMMON, category: Category.TRAINER, set: { name: "Plasma Blast", code: "bw10" } } export default card