import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw5-8", localId: 8, // Card informations name: { en: "Crustle", }, hp: 110, type: [ Type.GRASS, ], dexId: 558, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw5/8/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw5/8/high", }, }, evolveFrom: { en: "Dwebble", }, tags: [ Tag.STAGE1, ], illustrator: "Ryo Ueda", attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Cut", }, damage: 30 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Heavy Bullet", }, text: { en: "Flip a coin. If heads, this attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 70 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Dark Explorers", code: "bw5" } } export default card