import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-1", localId: 1, // Card informations name: { en: "Aerodactyl", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 142, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/1/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/1/high", }, }, evolveFrom: {}, tags: [ Tag.STAGE1, ], illustrator: "Toshinao Aoki", abilities: [{ id: 420, type: AbilityType.POKEPOWER, name: { en: "Ancient Wind", }, text: { en: "Once during your turn (before you attack) if Aerodactyl is your Active Pokémon, you may ignore all Poké-Bodies until the end of your turn. This power can't be used if Aerodactyl is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Rising Lunge", }, text: { en: "Flip a coin. If heads, this attack does 20 damage plus 20 more damage.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card