import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex15-10", localId: 10, // Card informations name: { en: "Snorlax δ", }, hp: 80, type: [ Type.GRASS, ], dexId: 143, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex15/10/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex15/10/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", abilities: [{ id: 68, type: AbilityType.POKEBODY, name: { en: "Bedhead", }, text: { en: "As long as Snorlax remains Asleep between turns, put 2 damage counters on 1 of the Defending Pokémon.", } }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Dragon Frontiers", code: "ex15" } } export default card