import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex15-14", localId: 14, // Card informations name: { en: "Cloyster δ", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 91, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex15/14/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex15/14/high", }, }, evolveFrom: { en: "Shellder", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 75, type: AbilityType.POKEBODY, name: { en: "Solid Shell", }, text: { en: "Prevent all of effects of attacks, including damage, done by your opponent's Pokémon to each of your Benched Pokémon that has δ on its card.", } }], attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Grind", }, text: { en: "Does 10 damage plus 10 more damage for each Energy attached to Cloyster.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Dragon Frontiers", code: "ex15" } } export default card