import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-66", localId: 66, // Card informations name: { en: "Lotad", }, hp: 40, type: [ Type.WATER, ], dexId: 270, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/66/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/66/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Tomokazu Komiya", abilities: [{ id: 264, type: AbilityType.POKEBODY, name: { en: "Rain Dish", }, text: { en: "At any time between turns, remove 1 damage counter from Lotad.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Ram", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card