import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-70", localId: 70, // Card informations name: { en: "Omanyte", }, hp: 70, type: [ Type.WATER, ], dexId: 138, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/70/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/70/high", }, }, evolveFrom: { en: "Mysterious Fossil", }, tags: [ Tag.STAGE1, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Team Assembly", }, text: { en: "Search your deck for Omanyte, Kabuto, or any Basic Pokémon and put as many of them as you like onto your Bench. Shuffle your deck afterward. Treat the new Benched Pokémon as Basic Pokémon.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bind", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card