import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-82", localId: 82, // Card informations name: { en: "Trapinch", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 328, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/82/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/82/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Sand Pit", }, text: { en: "The Defending Pokémon can't retreat until the end of your opponent's next turn.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Irongrip", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card